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added multiple run config directories topic #64

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Oct 3, 2023
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@JR1811 JR1811 commented Sep 4, 2023

  • Relocated parts of the Basic Problem Solving content into a new page
  • expanded on the "run separate instances at the same time" topic
  • added new folder for "launching the game" pages

@JR1811 JR1811 self-assigned this Sep 4, 2023
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Just some changes to be made.

@@ -0,0 +1,146 @@
---
title: Launching Clients and a Server
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Make sure the title is the same as the one in the meta.json file or the SEO will think it's two different pages.

<Steps>
### Set up the server

Open up the `Gradle` window on the right side and run the `Tasks > fabric > runServer` Gradle task for the first time.
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Dont use runServer or runClient, they should be using the IntelliJ run configurations.

The wiki assumes that users use IntelliJ IDEA for simplicity purposes and the fact it's miles more superior than Eclipse/VSCode

![consoles](/getting-started/clients-and-servers_6.png)
</Steps>

## Avoiding file issues
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This doesn't occur anymore as of Loom 1.1 and IntelliJ 2023

This section can just be deleted

run/
runClientPrimary/
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Again, loom 1.1 and IntelliJ 2023 supports using the same folder for client and server

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Are you sure? I had a project where ClothConfig was complaining bcuz of that, even tho loom 1.1 was used there.

(I'm still using the old IntelliJ version, tho, so IDK)

I will rewrite this soon ™

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We used the same folder for SkinShuffle and it worked fine 🤷 - might depend on what the dev does in their mod.

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Should I let it stay and put the information in there, that if they get the same problem, they could use this? Or rly just get rid of it...

Here was the conversation when i had this issue fyi...
https://discord.com/channels/507304429255393322/507982478276034570/1147464234414903326

@JR1811 JR1811 requested a review from IMB11 September 29, 2023 13:34
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IMB11 commented Oct 3, 2023

Will take a look today

@IMB11 IMB11 merged commit c17b6fc into moddedmc-wiki:main Oct 3, 2023
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2 participants