Skip to content

Commit

Permalink
Updating required mod versions
Browse files Browse the repository at this point in the history
  • Loading branch information
KiwiHawk committed Dec 20, 2023
1 parent 259c2de commit ebd3041
Show file tree
Hide file tree
Showing 10 changed files with 14 additions and 14 deletions.
2 changes: 1 addition & 1 deletion bobclasses/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"boblibrary >= 1.2.0",
"? bobplates >= 1.2.0",
"(?) space-exploration >= 0.6.0"
],
Expand Down
2 changes: 1 addition & 1 deletion bobelectronics/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"boblibrary >= 1.2.0",
"? bobplates >= 1.2.0"
],
"description": "Requires Bob's functions library mod.\n\nThis mod changes the way you build electronics, making the process more realistic.\nFirst you have to assemble electronic components, then combine them into circuit boards.\nUnlike in the base game, each tier of circuit board does NOT require the previous tier.\nIt also adds a 4th tier of electronics used for high end machinery.\n\nAlthough it can work by itself, it is designed to function best with my entire set of mods installed."
Expand Down
2 changes: 1 addition & 1 deletion bobequipment/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"boblibrary >= 1.2.0",
"(?) space-exploration >= 0.6.0"
],
"description": "Requires Bob's functions library mod.\n\nExpands the range of equipment available in base mod for the modular armor.\n\nAlthough it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set."
Expand Down
2 changes: 1 addition & 1 deletion bobgreenhouse/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"boblibrary >= 1.2.0",
"? bobplates >= 1.2.0"
],
"description": "Requires Bob's functions library mod.\n\nThis mod adds a greenhouse, and recipes for it to make wood.\nAlso an advanced recipe that uses Fertiliser to make even more wood"
Expand Down
4 changes: 2 additions & 2 deletions boblogistics/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.2.0",
"? bobplates >= 1.1.6",
"? bobinserters >= 1.1.6",
"? bobplates >= 1.2.0",
"? bobinserters >= 1.2.0",
"(?) space-exploration >= 0.6.0",
"(?) aai-loaders"
],
Expand Down
4 changes: 2 additions & 2 deletions bobplates/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.2.0",
"bobores >= 1.1.6",
"? bobenemies >= 1.1.6"
"bobores >= 1.2.0",
"? bobenemies >= 1.2.0"
],
"description": "Requires Bob's functions library mod.\nDesigned to make use of resources provided by Bob's Ores mod to function as intended\nOther mods may provide an alternate method to obtain the required resources.\n\nThis mod is designed as a base to be used with the full Bob's Mods set.\n\nThis mod adds new production processes including:\n Electrolysis: Seperation of a liquid using electricity.\n Chemical furnace: Heat and a Fluid.\n Mixing furnace: Heat with more than 1 ingredient.\n Liquid pump: Mostly used for Barrelling.\n Gas pump: Used for Bottling, a Barrelling alternative, but also produces the resource Compressed air.\n Gas vent: Disposes of unwanted gasses into the void.\n\nThis mod adds a method to produce a metals from resource of the following:\nAluminium, Cobalt, Gold, Lead, Nickel, Glass, Silicon, Titanium, Silver, Tin, Tungsten, Lithium and Zinc.\nAlloys of the following:\nBronze, Brass, Gunmetal, Copper-tungsten, Tungsten carbide, Invar, Nitinol and Cobalt-steel.\nAlso adds a wide array of other materials including Ceramics, Gem processing, and a large array of Liquid and Gas chemicals.\nThis mod also provides intermediate products including Gear wheels and bearings of multiple materials, Advanced processing units, and 2 tiers of batteries."
}
2 changes: 1 addition & 1 deletion bobpower/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"boblibrary >= 1.2.0",
"? bobplates >= 1.2.0"
],
"description": "Requires Bob's functions library mod.\n\nAdds a wide range of power objects, including, but not limited to:\n3 sizes and 3 tiers of solar panel.\nA full steam power rework so tier 1 of nuclear steam matches tier 3 of regular steam.\n5 tiers of steam power.\nOil (burning) boilers added which start at tier 2, and will power 3 steam engines.\nnuclear steam power starts at tier 3.\nAll boiler:steam engine ratios are 2:1 (1 boiler will power 2 steam engines, 1 heat exchanger will power 2 steam turbines)\nNuclear:regular ratios are 2:1. (1 heat exchanger will power 4 steam engines, or 1 boiler will power 1 steam turbine)\n4 tiers of medium and large power poles, and substations.\n3 tiers, and different types (fast, high capacity, and slow) of Accumulator.\nNew fluid burning generators that turn oils directly into Electricity.\n\nAlthough it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set."
Expand Down
2 changes: 1 addition & 1 deletion bobtech/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.2.0",
"? bobenemies >= 1.1.6",
"? bobenemies >= 1.2.0",
"? DiscoScience"
],
"description": "Requires Bob's functions library mod.\n\nAdds a Lab MK2\nAdds Logistic science pack, and changes logistic based technologies to cost this new science pack.\nIf Alien artifacts are enabled from Bob's Enemies mod, an Alien lab and alien science packs are added, plus Science pack Gold made from Science packs 1, 2, 3 and Military.\nScience pack ingredients are also changed around, to include some more Bob's Mods resources.\n\nAlthough it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set."
Expand Down
6 changes: 3 additions & 3 deletions bobvehicleequipment/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,9 @@
"homepage": "https://forums.factorio.com/viewforum.php?f=51",
"dependencies": [
"base >= 1.1.0",
"boblibrary >= 1.1.6",
"? boblogistics >= 1.1.6",
"? bobwarfare >= 1.1.6"
"boblibrary >= 1.2.0",
"? boblogistics >= 1.2.0",
"? bobwarfare >= 1.2.0"
],
"description": "Requires Bob's functions library mod.\n\nA range of equipment based on all the modular armor equipment available in base mod.\nUp to 6 tiers on most items.\nEquipment can be used on the Tank, Locomotive, Cargo and Fluid wagons, and the Artillery wagon.\nIf Bob's Logistics mod is installed, the equipment can be used on all train vehicles added by it.\nIf Bob's Warfare mod is installed, the equipment can be used on all tanks and Artillery wagons added by it.\n\nAlthough it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set."
}
2 changes: 1 addition & 1 deletion bobwarfare/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
"base >= 1.1.0",
"boblibrary >= 1.2.0",
"? bobplates >= 1.2.0",
"? bobenemies >= 1.1.6",
"? bobenemies >= 1.2.0",
"(?) aai-industry"
],
"description": "Requires Bob's functions library mod.\n\nThis mod adds a lot of things for warfare.\nAdds Nitroglycerine production chain, which is used to make intermediates for new ammo.\nAdds 7 new gun ammos, shotgun ammos, and rockets based on an improved normal, and 6 elemental ammos.\nAdds a laser rifle and 7 tiers of laser ammo using glass and the 6 gems.\nAdds Tanks to tier 3, and artillery wagons to tier 3.\nChanges the way you make combat robots, and adds a 4th combat robot capsule.\nAdds a Robot laser drone.\nAdds a higher tier wall and gate\nAdds a couple new mines.\nAdds Scatter tank ammo\nAdds a few new types of artillery ammo.\nAdds more tiers of Radar.\n\nAlthough it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set."}

0 comments on commit ebd3041

Please sign in to comment.