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refactor

refactor #37

Triggered via push July 13, 2024 10:34
Status Failure
Total duration 45m 46s
Artifacts

test.yml

on: push
⚙️ Setup
21s
⚙️ Setup
Matrix: 🧪 Run tests
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11 errors and 37 warnings
🧪 Run tests (2019.4.40f1)
Failed to load '/github/workspace/Library/LastBuild.buildreport'. File may be corrupted or was serialized with a newer version of Unity.
🧪 Run tests (2023.2.20f1)
No graphic device is available to initialize the view.
🧪 Run tests (2023.2.20f1)
No graphic device is available to show the window.
🧪 Run tests (2023.2.20f1)
No graphic device is available to initialize the view.
🧪 Run tests (2023.3.0b10)
No graphic device is available to initialize the view.
🧪 Run tests (2023.3.0b10)
No graphic device is available to show the window.
🧪 Run tests (2023.3.0b10)
No graphic device is available to initialize the view.
🧪 Run tests (6000.0.10f1)
No graphic device is available to initialize the view.
🧪 Run tests (6000.0.10f1)
No graphic device is available to show the window.
🧪 Run tests (6000.0.10f1)
No graphic device is available to initialize the view.
🧪 Run tests (2021.1.28f1)
The action '🛠️ Build Unity Project' has timed out after 45 minutes.
🧪 Run tests (2020.3.48f1)
Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
🧪 Run tests (2020.2.7f1)
Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
🧪 Run tests (2019.4.40f1)
Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.3.40f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2022.3.37f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
OpenCL Error. Falling back to CPU lightmapper. Error callback from context: Unity cannot load OpenCL.dll. Please install the latest graphics driver.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
🧪 Run tests (2021.1.28f1)
Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.