refactor: refactor #31
Annotations
108 errors and 118 warnings
🧪 Run tests (2020.3.48f1)
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🧪 Run tests (2020.3.48f1)
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🧪 Run tests (2020.3.48f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2020.3.48f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2020.2.7f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2020.2.7f1)
No graphic device is available to show the window.
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🧪 Run tests (2020.2.7f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2020.2.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 124
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🧪 Run tests (2020.2.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 91
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🧪 Run tests (2019.4.40f1)
No graphic device is available to initialize the view.
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No graphic device is available to initialize the view.
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🧪 Run tests (2019.4.40f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 127 (on glcore)
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🧪 Run tests (2019.4.40f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 128 (on vulkan)
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🧪 Run tests (2019.4.40f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro.cginc' at line 129 (on vulkan)
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🧪 Run tests (2019.4.40f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 94 (on glcore)
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🧪 Run tests (2019.4.40f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 95 (on vulkan)
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🧪 Run tests (2020.1.17f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 94 (on d3d11)
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🧪 Run tests (2020.1.17f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': failed to open source file: 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc' at line 127 (on d3d11)
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🧪 Run tests (2020.1.17f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2020.1.17f1)
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🧪 Run tests (2020.1.17f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.2.19f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.2.19f1)
No graphic device is available to show the window.
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🧪 Run tests (2021.2.19f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.2.19f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.1.28f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.1.28f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.1.28f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.1.28f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.3.39f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.3.39f1)
No graphic device is available to show the window.
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🧪 Run tests (2021.3.39f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2021.3.39f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.1.24f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.1.24f1)
No graphic device is available to show the window.
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🧪 Run tests (2022.1.24f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.1.24f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.2.21f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.2.21f1)
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🧪 Run tests (2022.2.21f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2022.2.21f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126)
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93)
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🧪 Run tests (2022.3.34f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.3.34f1)
No graphic device is available to show the window.
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🧪 Run tests (2022.3.34f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126)
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93)
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93)
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🧪 Run tests (2022.3.34f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126)
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.1.20f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2023.1.20f1)
No graphic device is available to show the window.
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🧪 Run tests (2023.1.20f1)
No graphic device is available to initialize the view.
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.1.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.2.20f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 93
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126 (on webgpu)
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🧪 Run tests (2023.3.0b10)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at line 126
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Mobile/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-Mobile-SoftMaskable.shader(93)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126) (on webgpu)
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🧪 Run tests (6000.0.7f1)
Shader error in 'Hidden/TextMeshPro/Distance Field (SoftMaskable)': Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'. at Assets/TextMeshPro Support/Hidden-TMP_SDF-SoftMaskable.shader(126)
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🧪 Run tests (2020.3.48f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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🧪 Run tests (2020.3.48f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2020.3.48f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2020.3.48f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2020.3.48f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2020.2.7f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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🧪 Run tests (2020.2.7f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2020.2.7f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2020.2.7f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2020.2.7f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2019.4.40f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2019.4.40f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2019.4.40f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2019.4.40f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2019.4.40f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2020.1.17f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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🧪 Run tests (2020.1.17f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (2020.1.17f1)
Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (2020.1.17f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2020.1.17f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2020.1.17f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2020.1.17f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2021.2.19f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2021.2.19f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2021.2.19f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.2.19f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.1.28f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2021.1.28f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2021.1.28f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.1.28f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2021.3.39f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2021.3.39f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2021.3.39f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2021.3.39f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2021.3.39f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2022.1.24f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.1.24f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.1.24f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.1.24f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.1.24f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2022.1.24f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.2.21f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.2.21f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.2.21f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.2.21f1)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.2.21f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.3.34f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.3.34f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2022.3.34f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2022.3.34f1)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2022.3.34f1)
Script attached to 'SimpleSceneNavigator' in scene '' is missing or no valid script is attached.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2023.1.20f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2023.1.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2023.1.20f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2023.1.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2023.1.20f1)
Packages/src/Runtime/ProjectSettings/UISoftMaskProjectSettings.cs(106,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🧪 Run tests (2023.1.20f1)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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🧪 Run tests (2023.1.20f1)
OpenCL Error. Falling back to CPU lightmapper. Error callback from context: Unity cannot load OpenCL.dll. Please install the latest graphics driver.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests (2023.1.20f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
🧪 Run tests (2023.2.20f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
|
🧪 Run tests (2023.2.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2023.2.20f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
|
🧪 Run tests (2023.2.20f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2023.2.20f1)
Packages/src/Runtime/ProjectSettings/UISoftMaskProjectSettings.cs(106,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🧪 Run tests (2023.2.20f1)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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🧪 Run tests (2023.2.20f1)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.asset' is missing or no valid script is attached.
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🧪 Run tests (2023.2.20f1)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.prefab' is missing or no valid script is attached.
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🧪 Run tests (2023.3.0b10)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2023.3.0b10)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2023.3.0b10)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (2023.3.0b10)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
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🧪 Run tests (2023.3.0b10)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
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🧪 Run tests (2023.3.0b10)
Packages/src/Runtime/ProjectSettings/UISoftMaskProjectSettings.cs(106,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
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🧪 Run tests (2023.3.0b10)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.asset' is missing or no valid script is attached.
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🧪 Run tests (2023.3.0b10)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.prefab' is missing or no valid script is attached.
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🧪 Run tests (6000.0.7f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
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🧪 Run tests (6000.0.7f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (6000.0.7f1)
Coffee.UISoftMask.UISoftMaskProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UISoftMaskProjectSettings.
|
🧪 Run tests (6000.0.7f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (6000.0.7f1)
Packages/src/Runtime/ProjectSettings/UISoftMaskProjectSettings.cs(106,38): warning CS0618: 'Object.FindObjectsOfType<T>()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.'
|
🧪 Run tests (6000.0.7f1)
Packages/src/Runtime/Utilities/CanvasViewChangeTrigger.cs(66,62): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
|
🧪 Run tests (6000.0.7f1)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.asset' is missing or no valid script is attached.
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🧪 Run tests (6000.0.7f1)
Script attached to 'SimpleSceneNavigator' in asset 'Assets/ProjectSettings/SimpleSceneNavigator.prefab' is missing or no valid script is attached.
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