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refactor: delete BSDF from SurfaceInteraction::SpawnRay() as it was never used #235

refactor: delete BSDF from SurfaceInteraction::SpawnRay() as it was never used

refactor: delete BSDF from SurfaceInteraction::SpawnRay() as it was never used #235

Build and test (-DPBRT_FLOAT_AS_DOUBLE=True)

succeeded Nov 23, 2024 in 22m 4s