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0.4.5
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Fixed Blackout when entering trigger volumes, also fixed issues with the
player head rotation being offset 90 degrees
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mitchemmc committed Dec 5, 2014
1 parent 328bbd0 commit 3493656
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Showing 25 changed files with 812 additions and 401 deletions.
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18 changes: 14 additions & 4 deletions Saved/Config/CleanSourceConfigs/DeviceProfiles.ini
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,9 @@ DeviceProfileNameAndTypes=iPhone4,IOS
DeviceProfileNameAndTypes=iPhone4S,IOS
DeviceProfileNameAndTypes=iPhone5,IOS
DeviceProfileNameAndTypes=iPhone5S,IOS
DeviceProfileNameAndTypes=IPodTouch4,IOS
DeviceProfileNameAndTypes=iPodTouch5,IOS
DeviceProfileNameAndTypes=iPhone6,IOS
DeviceProfileNameAndTypes=iPhone6Plus,IOS
DeviceProfileNameAndTypes=Android,Android
DeviceProfileNameAndTypes=PS4,PS4
DeviceProfileNameAndTypes=XboxOne,XboxOne
Expand Down Expand Up @@ -99,15 +100,24 @@ CVars=r.BloomQuality=1
CVars=r.DepthOfFieldQuality=1
CVars=r.LightShaftQuality=1

[IPodTouch4 DeviceProfile]
[iPodTouch5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
CVars=r.RenderTargetSwitchWorkaround=1

[iPodTouch5 DeviceProfile]
[iPhone6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
CVars=r.RenderTargetSwitchWorkaround=1
CVars=r.BloomQuality=1
CVars=r.DepthOfFieldQuality=1
CVars=r.LightShaftQuality=1

[iPhone6Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
CVars=r.BloomQuality=1
CVars=r.DepthOfFieldQuality=1
CVars=r.LightShaftQuality=1

[Android DeviceProfile]
DeviceType=Android
Expand Down
74 changes: 69 additions & 5 deletions Saved/Config/CleanSourceConfigs/Editor.ini
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
[Internationalization]
LocalizationPaths=../../../Engine/Content/Localization/Editor
LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials
ToolTipLocalizationPaths=../../../Engine/Content/Localization/Editor/ToolTips
PropertyNameLocalizationPaths=../../../Engine/Content/Localization/Editor/PropertyNames
ShouldLoadLocalizedPropertyNames=True
Expand All @@ -19,7 +20,6 @@ RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",Render
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureMovie",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer")
Expand All @@ -35,12 +35,14 @@ RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",Rende
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer")
RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer")

[/Script/UnrealEd.DefaultSizedThumbnailRenderer]
DefaultSizeX=512
DefaultSizeY=512

[/Script/UnrealEd.WorldThumbnailRenderer]
GlobalOrbitPitchOffset=0
GlobalOrbitYawOffset=0
bUseUnlitScene=false
bAllowWorldThumbnails=false
Expand Down Expand Up @@ -91,8 +93,6 @@ MenuPriority=11
MenuPriority=10

[/Script/BlueprintGraph.EdGraphSchema_K2]
bUseLegacyActionMenus=true
EditoronlyBPFunctionRedirects=(ClassName="AIBlueprintHelperLibrary", OldFunctionName="SpawnAI", NewFunctionName="SpawnAIFromClass", BlueprintParamName="Pawn", ClassParamName="PawnClass")
EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass")

[BlueprintEditor.Palette]
Expand Down Expand Up @@ -209,7 +209,7 @@ ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("Part
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase"))
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase"))
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleEventBase","ParticleModuleLightBase"))
ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase"))
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity"))
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag"))
ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" ))
Expand All @@ -228,7 +228,7 @@ DocumentationURL="http://udn.unrealengine.com/docs/ue4/INT/index.html"
AskAQuestionURL="http://udn.unrealengine.com/questions/ask.html"
SearchForAnswersURL="http://udn.unrealengine.com/search.html"
SupportWebsiteURL="http://udn.unrealengine.com/index.html"
SourceCodeIDEURL_Windows="http://www.microsoft.com/en-us/download/details.aspx?id=40787"
SourceCodeIDEURL_Windows="http://www.microsoft.com/en-us/download/details.aspx?id=43733"
SourceCodeIDEURL_Mac="https://developer.apple.com/xcode"
SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment"
EpicGamesURL="http://UnrealEngine.com"
Expand Down Expand Up @@ -270,6 +270,70 @@ bBlueprintIsNotBlueprintType=false

[StructSerialization]
SkipByteCodeSerialization=true
BreakSerializationRecursion=true

[/Script/Engine.ParticleSystemAuditCommandlet]
HighSpawnRateOrBurstThreshold=35
FarLODDistanceTheshold=3000

[/Script/UnrealEd.CookCommandlet]
FullGCAssetClassNames=/Script/Engine.World

[CookSettings]
VersionedIniParams=Engine:/Script/Engine.RendererSettings:Compat.UseDXT5NormalMaps
VersionedIniParams=Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:AndroidAudio
VersionedIniParams=Engine:/Script/UnrealEd.CookerSettings:DefaultPVRTCQuality
VersionedIniParams=Editor:StructSerialization:BreakSerializationRecursion
VersionedIniParams=EditorUserSettings:/Script/UnrealEd.EditorUserSettings:MaterialQualityLevel
VersionedIniParams=Engine:/Script/Engine.Engine:GameUserSettingsClassName
VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:Compat.UseDXT5NormalMaps
VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap
VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass
VersionedIniParams=Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap
VersionedIniParams=Engine:Paper2D:PaperAxisX
VersionedIniParams=Engine:Paper2D:PaperAxisY
VersionedIniParams=Input:/Script/Engine.InputSettings:DefaultTouchInterface
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:ConsoleClassName
VersionedIniParams=Engine:/Script/Engine.Engine:GameViewportClientClassName
VersionedIniParams=Engine:/Script/Engine.Engine:LocalPlayerClassName
VersionedIniParams=Engine:/Script/Engine.Engine:WorldSettingsClassName
VersionedIniParams=Engine:/Script/Engine.Engine:AvoidanceManagerClassName
VersionedIniParams=Engine:/Script/Engine.Engine:NavigationSystemClassName
VersionedIniParams=Engine:/Script/Engine.Engine:PhysicsCollisionHandlerClassName
VersionedIniParams=Engine:/Script/Engine.Engine:AIControllerClassName
VersionedIniParams=Engine:/Script/Engine.Engine:LevelScriptActorClassName
VersionedIniParams=Engine:/Script/Engine.Engine:GameSingletonClassName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBlueprintBaseClassName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPreviewPawnClassName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultTireTypeName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultDiffuseTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:HighFrequencyNoiseTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBSPVertexTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:WireframeMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultBokehTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:DebugMeshMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationLitMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:LevelColorationUnlitMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:LightingTexelDensityName
VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationLitMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:ShadedLevelColorationUnlitMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:RemoveSurfaceMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_ColorOnly
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_AlphaAsColor
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_RedOnly
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_BlueOnly
VersionedIniParams=Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_GreenOnly
VersionedIniParams=Engine:/Script/Engine.Engine:InvalidLightmapSettingsMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:ConstraintLimitMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:PreviewShadowsIndicatorMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:ArrowMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:DefaultPhysMaterialName
VersionedIniParams=Engine:/Script/Engine.Engine:PreIntegratedSkinBRDFTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:MiniFontTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:WeightMapPlaceholderTextureName
VersionedIniParams=Engine:/Script/Engine.Engine:LightMapDensityTextureName

[UnrealEd.SimpleMap]
SimpleMapName=/Game/Maps/Example_Map
Expand Down
25 changes: 25 additions & 0 deletions Saved/Config/CleanSourceConfigs/EditorGameAgnostic.ini
Original file line number Diff line number Diff line change
Expand Up @@ -17,3 +17,28 @@ bMirrorWebCamImage=false
bCaptureAudioFromComputer=true
bCaptureAudioFromMicrophone=true

[/Script/IntroTutorials.EditorTutorialSettings]
Categories=(Identifier="Basics",Title="Basics",Description="Getting started with Unreal Engine 4.",Icon="PlayWorld.RepeatLastPlay",Texture=None)
Categories=(Identifier="Mobile",Title="Mobile",Description="Mobile Tutorials.",Icon="MaterialEditor.ToggleMobileStats",Texture=None)
Categories=(Identifier="Blueprints",Title="Blueprints",Description="Tutorials covering the creation and usage of Blueprints.",Icon="FullBlueprintEditor.EditGlobalOptions",Texture=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.Blueprint_64x)
Categories=(Identifier="Paper2D",Title="Paper2D",Description="Tutorials convering the usage of Unreal Engine 4\'s 2D game tools: Paper2D.",Icon="ClassThumbnail.PaperSprite",Texture=/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.Paper2DSprite_TutorialIcon)
Categories=(Identifier="Landscape",Title="Landscape",Description="Tutorials covering the Unreal Editor 4 terrain editor: Landscape.",Icon="LevelEditor.LandscapeMode",Texture=/Engine/Tutorial/Landscape/TutorialAssets/Landscape.Landscape)
Categories=(Identifier="Foliage",Title="Foliage",Description="Tutorials covering the Unreal Engine 4 Foliage tool.",Icon="LevelEditor.FoliageMode",Texture=/Engine/Tutorial/Foliage/TutorialAssets/Foliage.Foliage)
Categories=(Identifier="Editors",Title="Editors",Description="Tutorials covering the various sub editors of Unreal Engine 4.",Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.icon_Editor_Preferences_General_40x)
Categories=(Identifier="Animation",Title="Animation",Description="Tutorials convering the animation system in Unreal Engine 4.",Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.icon_ShowSkeletalMeshes_40x)
StartupTutorial=/Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C
TutorialContexts=(Context="StaticMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C)
TutorialContexts=(Context="LevelEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C)
TutorialContexts=(Context="BlueprintEditor.MacroLibrary",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor.Interface",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C)
TutorialContexts=(Context="BlueprintEditor.LevelScript",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C)
TutorialContexts=(Context="DestructibleMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial.DestructibleMeshEditorTutorial_C)
TutorialContexts=(Context="MaterialEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C)
TutorialContexts=(Context="Cascade",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C)
TutorialContexts=(Context="Persona",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C)
TutorialContexts=(Context="SpriteEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C)
TutorialContexts=(Context="FlipbookEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C)
TutorialContexts=(Context="LandscapeMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C)
TutorialContexts=(Context="FoliageMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C)

12 changes: 8 additions & 4 deletions Saved/Config/CleanSourceConfigs/EditorUserSettings.ini
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ bAllowSelectTranslucent=True
bUpdateActorsInGridLevelsImmediately=False
bDisplayMemorySizeDataInLevelBrowser=False
bShowFrameRateAndMemory=False
bThrottleWhenNotForeground=False
bThrottleCPUWhenNotForeground=True
bAutoReimportAnimSets=False
PropertyMatrix_NumberOfPasteOperationsBeforeWarning=20
bSCSEditorShowGrid=true
Expand Down Expand Up @@ -40,7 +40,6 @@ bShowOnlySelectedActors=False

[/Script/UnrealEd.ContentBrowserSettings]
NumObjectsToLoadBeforeWarning=20
ShowOnlyAssetsInSelectedFolders=False
RealTimeThumbnails=True
DisplayFolders=True
DisplayEngineFolder=False
Expand Down Expand Up @@ -175,6 +174,9 @@ Pow2GridSizes=128
Pow2GridSizes=256
Pow2GridSizes=512
Pow2GridSizes=1024
Pow2GridSizes=2048
Pow2GridSizes=4096
Pow2GridSizes=8192
Pow2GridIntervals=8
CommonRotGridSizes=5
CommonRotGridSizes=10
Expand Down Expand Up @@ -214,6 +216,7 @@ bEnableViewportHoverFeedback=False
bHighlightWithBrackets=False
bUseLinkedOrthographicViewports=True
bStrictBoxSelection=False
bTransparentBoxSelection=False
bUseSelectionOutline=True
SelectionHighlightIntensity=0.0
BSPSelectionHighlightIntensity=0.2
Expand Down Expand Up @@ -384,10 +387,10 @@ MaxAllowedSpaceInMB=250
BackupIntervalInMinutes=5
[/Script/UnrealEd.FbxImportUI]
bImportMaterials=False
bImportMaterials=True
bAutoCreateGroups=True
bInvertNormalMaps=False
bImportTextures=False
bImportTextures=True
bOverrideFullName=True
bConvertScene=True
bRemoveNamespaces=True
Expand All @@ -396,6 +399,7 @@ bResampleAnimations=False
bImportRigidMesh=False
bCombineMeshes=True
bCreatePhysicsAsset=True
bImportMesh=True
[/Script/UnrealEd.FbxStaticMeshImportData]
bOneConvexHullPerUCX=True
Expand Down
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