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Setting up the Dynamic Map plugin under Windows

FrozenCow edited this page Feb 1, 2011 · 9 revisions

This page assumes:

  • Your Minecraft-server directory to be: D:\minecraft_server\.
  • You have the latest CraftBukkit installed.
  • Your Minecraft server is hosted at localhost.

To install and test dynmap:

  • Copy the file dynmap.jar and the folder dynmap from the zip-file to D:\minecraft_server\plugins\.
  • (Re)start your Minecraft server.
  • Join your Minecraft server.
  • Place a few blocks.
  • Open up your browser.
  • Navigate to http://localhost:8123/.

You should see your map with your name in the top-left. Once you click on your name, the map will pan to your location and your should see a part of the map that has been generated.

Publishing

If you want the map to be accessible for others, you have two options:

  • Forward an external port to your internal minecraft server with TCP port 8123. For more information on port-forwarding: http://portforward.com/.
  • Host the map partly on your big webserver. Note that the webserver must already have access to the Minecraft server. See below.

Big Webservers

If you are hosting a IIS or any other webserver, you might want to be able to get to the Dynmap-map from the same url as your website. Like http://www.yourwebsite.com/dynmap/ instead of http://www.yourwebsite.com:8123/. If this is the case, you can pick your webserver from the list below.

(This is not really a list eh? If you have another server and know how to configure it, please add it to the wiki)