Releases: mikemag/MonkeyCAM
MonkeyCAM 4.0.6
Sixth release of MonkeyCAM v4.
Docs can be found at https://github.com/mikemag/MonkeyCAM/blob/master/docs/Users_Guide.md
New
Now supports custom binding configurations, including bindings on skis. See the example ski and board defs for an example. Many thanks to @RegMeasures for great progress on issue #37 and pull request #40. Your contributions to MonkeyCAM continue to be greatly appreciated mate!!
Details
I've included example board and machine def files to help get you started. Command-line only for Mac and Windows, with a HTML overview generated along with the G-Code programs. The overview is extremely detailed, with zoomable diagrams for all shapes generated. With this you can now see clearly how the shapes interact with each other, and how the toolpaths relate to those shapes.
To generate all of the G-Code files and HTML overview follow the directions below. Open the G-Code programs in something like Mach3 to see what the paths look like. Open the HTML overview in your favorite browser (tested on Chrome and IE 11). Here's an example: https://rawgit.com/mikemag/MonkeyCAM/master/Sample-output/Sample-snowboard-overview.html
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.
Mac
The Mac binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of MonkeyCAM-4.0.6.dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --binding example/board-binding-def.json --outdir SampleBoard
open SampleBoard/Sample-snowboard-overview.html
Windows
Unzip MonkeyCAM-4.0.6.zip wherever you'd like and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you extracted the zip>
mkdir SampleBoard
bin\MonkeyCAM.exe --board example\board-def.json --machine example\machine-tool-def.json --binding example/board-binding-def.json --outdir SampleBoard
.\SampleBoard\Sample-snowboard-overview.html
MonkeyCAM 4.0.5
Fifth release of MonkeyCAM v4.
Docs can be found at https://github.com/mikemag/MonkeyCAM/blob/master/docs/Users_Guide.md
New
Now supports flat nose and tail sections. See the example ski def for an example. Many thanks to @RegMeasures for great progress on issue #12 and pull request #35. Your continued contributions to MonkeyCAM are greatly appreciated mate!!
Details
I've included example board and machine def files to help get you started. Command-line only for Mac and Windows, with a HTML overview generated along with the G-Code programs. The overview is extremely detailed, with zoomable diagrams for all shapes generated. With this you can now see clearly how the shapes interact with each other, and how the toolpaths relate to those shapes.
To generate all of the G-Code files and HTML overview follow the directions below. Open the G-Code programs in something like Mach3 to see what the paths look like. Open the HTML overview in your favorite browser (tested on Chrome and IE 11). Here's an example: https://rawgit.com/mikemag/MonkeyCAM/master/Sample-output/Sample-snowboard-overview.html
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.
Mac
The Mac binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of MonkeyCAM-4.0.5.dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --outdir SampleBoard
open SampleBoard/Sample-snowboard-overview.html
Windows
Unzip MonkeyCAM-4.0.5.zip wherever you'd like and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you extracted the zip>
mkdir SampleBoard
bin\MonkeyCAM.exe --board example\board-def.json --machine example\machine-tool-def.json --outdir SampleBoard
.\SampleBoard\Sample-snowboard-overview.html
MonkeyCAM 4.0.4
Fourth release of MonkeyCAM v4.
Docs can be found at https://github.com/mikemag/MonkeyCAM/blob/master/docs/Users_Guide.md
New
Now supports partial edge wrap. See the example ski def for an example. Many thanks to @RegMeasures for resolving issue #17 and contributing to MonkeyCAM!!
Details
I've included example board and machine def files to help get you started. Command-line only for Mac and Windows, with a HTML overview generated along with the G-Code programs. The overview is extremely detailed, with zoomable diagrams for all shapes generated. With this you can now see clearly how the shapes interact with each other, and how the toolpaths relate to those shapes.
To generate all of the G-Code files and HTML overview follow the directions below. Open the G-Code programs in something like Mach3 to see what the paths look like. Open the HTML overview in your favorite browser (tested on Chrome and IE 11). Here's an example: https://rawgit.com/mikemag/MonkeyCAM/master/Sample-output/Sample-snowboard-overview.html
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.
Mac
The Mac binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of MonkeyCAM-4.0.4.dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --outdir SampleBoard
open Sample-output/Sample-snowboard-overview.html
Windows
Unzip MonkeyCAM-4.0.4.zip wherever you'd like and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you extracted the zip>
mkdir SampleBoard
bin\MonkeyCAM.exe --board example\board-def.json --machine example\machine-tool-def.json --outdir SampleBoard
.\Sample-output\Sample-snowboard-overview.html
MonkeyCAM 4.0.3
Third release of MonkeyCAM v4. Docs can be found at https://github.com/mikemag/MonkeyCAM/blob/master/docs/Users_Guide.md
I've included example board and machine def files to help get you started. Command-line only for Mac and Windows, with a HTML overview generated along with the G-Code programs. The overview is extremely details, with zoomable diagrams for all shapes generated. With this you can now see clearly how the shapes interact with each other, and how the toolpaths relate to those shapes.
To generate all of the G-Code files and HTML overview follow the directions below. Open the G-Code programs in something like Mach3 to see what the paths look like. Open the HTML overview in your favorite browser (tested on Chrome and IE 11). Here's an example: https://rawgit.com/mikemag/MonkeyCAM/master/Sample-output/Sample-snowboard-overview.html
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.
Mac
The Mac binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of MonkeyCAM-4.0.3.dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --outdir SampleBoard
open Sample-output/Sample-snowboard-overview.html
Windows
Unzip MonkeyCAM-4.0.3.zip wherever you'd like and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you extracted the zip>
mkdir SampleBoard
bin\MonkeyCAM.exe --board example\board-def.json --machine example\machine-tool-def.json --outdir SampleBoard
.\Sample-output\Sample-snowboard-overview.html
MonkeyCAM 4.0.2
Second release of MonkeyCAM v4. There are currently no docs, but those are coming soon. I've included example board and machine def files. Command-line only for Mac and Windows.
To generate all of the G-code files follow the directions below. Open them in something like Mach3 to see what the paths look like. It also generates a .svg file which you can open in a web browser (tested in Firefox and Chrome) to see what the overall base and core shapes look like.
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.
Mac
The Mac binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of MonkeyCAM-4.0.2.dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --outdir SampleBoard
Windows
Unzip MonkeyCAM-4.0.2.zip wherever you'd like and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you extracted the zip>
mkdir SampleBoard
bin\MonkeyCAM.exe --board example\board-def.json --machine example\machine-tool-def.json --outdir SampleBoard
MonkeyCAM 4.0.1
First release of MonkeyCAM v4. There are currently no docs, but those are coming soon. I've included example board and machine def files.
Command-line only, currently Mac only. The binary is signed with my Apple Developer ID so you know it's from me. Copy the contents of the dmg anywhere you'd like, and run the binary with no arguments to see what parameters are necessary. To use the example defs, try this:
cd <directory where you copied the dmg contents>
mkdir SampleBoard
bin/MacOS/MonkeyCAM --board example/board-def.json --machine example/machine-tool-def.json --outdir ./SampleBoard
That will generate all of the G-code files. Open them in something like Mach3 to see what the paths look like. It also generates a .svg file which you can open in a web browser (tested in Firefox and Chrome) to see what the overall base and core shapes look like.
Any questions? Feel free to open a issue and I'll get back to you as soon as I can.