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fix(deps): update dependency framer-motion to v10 #6

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@renovate renovate bot commented Feb 24, 2023

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This PR contains the following updates:

Package Change Age Adoption Passing Confidence
framer-motion ^8.2.4 -> ^10.0.0 age adoption passing confidence

Release Notes

framer/motion (framer-motion)

v10.15.0

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Added
  • Updated types for public inView API.

v10.14.0

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Added
  • scroll() now accepts animations from animate() to create hardware-accelerated animations.

v10.13.2

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Fixed
  • Removed animation resync for optimised animation handoff.
  • Fixed offset not working with useScroll.

v10.13.1

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Added
  • Fixed subpixel layout rounding in Chrome.

v10.13.0

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Added
  • scroll(), a universal API for powering scroll-driven animations via ScrollTimeline.

v10.12.23

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Fixed
  • Fixing subpixel layout support in Webkit.

v10.12.22

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Fixed
  • Supporting subpixel layouts in layout animations.

v10.12.21

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Fixed
  • Transforming values if new values have been read from props.

v10.12.20

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Fixed
  • Fixing race condition with animation Promise.
  • Attempt to read initial animation from props before reading from DOM.

v10.12.18

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Fixed
  • When layout animation is forced to be instant via useInstantTransition, ignore the delay option.

v10.12.17

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Fixed
  • Fixing useInstantTransition when called on subsequent frames.
  • Fixing reverse animation with negative speed finishes too early when the
    time is set to the duration.

v10.12.16

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Fixed
  • Fixing unit conversion when animating translateX/translateY.

v10.12.15

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Fixed
  • Fixed timing bug when mixing layout prop and animate().
  • Removing errant log from resolveConstraints.

v10.12.14

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Fixed
  • Ensure new layout components animate correctly on the first re-render.

v10.12.13

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Fixed
  • Fixed scale correction in elements that have finished layout animations.

v10.12.12

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Fixed
  • Ensuring zero units like "0px" can be used as keyframe templates.

v10.12.11

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Fixed
  • Fixing ending layout animations immediately on resize.

v10.12.10

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Fixed
  • Fixing persisting AnimatePresence child when exit animation is interrupted.

v10.12.9

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Fixed
  • Fixing jumpy layer when a layout changes after a pending animation has been scheduled.

v10.12.8

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Fixed
  • Moving layout animations to queueMicrotasks(), ensuring layout animations don't fire until all synchronous effects have executed.

v10.12.7

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Fixed
  • Improve handling of "none" keyframes.

v10.12.6

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Fixed
  • Fixing relative layout animations when mixing type: false and type: "tween", duration: 0.

v10.12.5

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Changed
  • Exporting visualElementStore for internal use.

v10.12.4

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Fixed
  • Fixing types for attrX, attrY and attrScale values.

v10.12.3

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Fixed
  • Fixing CSS variable interpolation inside complex strings.

v10.12.2

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Fixed
  • Fixing subpixel layout support in Webkit.

v10.12.1

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Fixed
  • Fixing unit conversion for translateX/translateY.

v10.12.0

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Added
  • Exporting frame and cancelFrame as a public API.

v10.11.6

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Fixed
  • Fixed performance regression introduced with previous fix.

v10.11.5

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Fixed
  • Propagating relative nodes in layout animations.

v10.11.4

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Fixed
  • Fixing optimised transform animations.

v10.11.3

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Fixed
  • Calling .play() on finished animations now correctly restarts them.

v10.11.2

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Fixed
  • Fixing WAAPI offsets with springs in animation sequences.

v10.11.1

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v10.11.0

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Added
  • Adding springs to animation sequences.
Fixed
  • Fixing "keyframes must be of same type" error with some animation

v10.10.0

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Fixed
  • Adding .duration to animate(). sequences.

v10.9.4

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Fixed
  • Removing log from useSpring.

v10.9.3

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Fixed
  • Improving scroll animation startup time.

v10.9.2

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Fixed
  • Fixing animation scope with animation sequences.

v10.9.1

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Fixed
  • Recalculating and rerendering relative targets when layout is remeasured.

v10.9.0

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Added
  • Animation sequencing.

v10.8.5

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Fixed
  • Fixed use of multiple easing functions with WAAPI animations.

v10.8.4

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Changed
  • Fixing from option in stagger().

v10.8.3

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Changed
  • Fixing duration: 0 animations never ending.

v10.8.2

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Changed
  • Further loosening animate() overloads.

v10.8.1

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Changed
  • Loosening animate() overloads.

v10.8.0

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Added
  • stagger()
Fixed
  • SVG and SVG path types for animate().

v10.7.0

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Changed
  • Default transitions no longer need to be namespaced under default.

v10.6.1

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Fixed
  • Complex string types interpolate correctly with WAAPI spring easing.

v10.6.0

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Added
  • cancel(), complete() and speed to animate().
Changed
  • "easeIn", "easeOut" and "easeInOut" easing functions are now WAAPI spec-compliant.
Fixed
  • .stop() stops animations permanently.
  • useSpring timing.
  • animate() with repeat: 1 and repeatType "reverse" or "mirror" correctly applies final keyframe.

v10.5.0

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Added
  • useAnimate() provides a composable way to use animate().

v10.4.0

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Added
  • animate() now supports DOM elements and DOM selectors.

v10.3.4

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Fixed
  • Updating README.

v10.3.3

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Fixed
  • Using frame timestamp, when available, to sample time.

v10.3.2

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Fixed
  • Applying target CSS variable at the end of animation.

v10.3.1

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Fixed
  • Fixed time Promise on instant animation.

v10.3.0

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Added
  • time, play(), pause() and then() to animations created with animate().

v10.2.5

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Fixed
  • Adding de-opt to projection tree when relative target has changed.

v10.2.4

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Changed
  • Refactored animate to resolve for time instead of timeDelta.
Fixed
  • delay will now apply to "inertia" animations.

v10.2.3

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Fixed
  • Unifying AnimationPlaybackControls types.
  • Changing Feature type to fix Next build errors.

v10.2.2

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Fixed
  • Restoring DeprecatedLayoutGroupContext for legacy Smart Components in Framer.

v10.2.1

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Fixed
  • Passing low restSpeed and restDelta to useSpring().

v10.2.0

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Added
  • Vanilla JS entry point framer-motion/dom.

v10.1.0

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Added
  • Frame-batched event handlers. This means external event handlers are now batched on the next animation frame, allowing React to correctly batch state updates.

v10.0.2

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Fixed
  • Fixing "Non-numeric offset" error in older browsers.

v10.0.1

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Changed
  • Reducing keyframe pregeneration duration by 75%.

v10.0.0

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Added
  • background-color animations are now hardware accelerated.
Removed
  • Removing fallback for IntersectionObserver. Use a polyfill for support in older browsers.
  • Removed DeprecatedLayoutGroupContext.
Changed
  • Using exitBeforeEnter with AnimatePresence now throws an error.
  • Using value.onChange will now throw a warning with instructions to change to value.on("change", callback).
  • Using AnimateSharedLayout now throws an error.
Fixed
  • repeat: Infinity no longer de-opts from pre-generated WAAPI animations.

v9.1.7

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Fixed
  • Switching const enum for types.

v9.1.6

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Added
  • Exporting scroll for internal use inside Framer.

v9.1.5

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Fixed
  • Changing Feature<any> to Feature<unknown>.

v9.1.4

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Fixed
  • Fixing types of useScroll.

v9.1.3

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Updated
  • Limiting propagation of dirty projection nodes for improved layout animation performance.

v9.1.2

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Updated
  • Replacing type enum with const enum for smaller bundlesize.

v9.1.1

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Updated
  • Removing external dependencies.

v9.1.0

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Added
  • Hardware acceleration of clipPath, filter and transform styles.

v9.0.7

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Fixed
  • Improving types of color.parse().

v9.0.6

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Added
  • Exporting animation types for internal Framer use.

v9.0.5

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Added
  • Adding legacy Popmotion exports for internal Framer use.

v9.0.4

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Updated
  • 25% speed improvement for transform string creation.

v9.0.3

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Updated
  • Refactored motion component features to load without React components.
  • Deprecated fallback behavior for missing IntersectionObserver.

v9.0.2

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Changed
  • Reorder.Item no longer throws an error within MotionConfig strict.

v9.0.1

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Removed
  • Tap events no longer suspend tabindex attribute for the duration of the gesture.

v9.0.0

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Added
  • Tap events are now keyboard accessible.
Changed
  • whileFocus only triggers according to focus-visible rules.

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