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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// Licensed under the MIT License. | ||
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import {TensorView} from '../../tensor-view'; | ||
import {ShapeUtil} from '../../util'; | ||
import {ComputeContext, GpuDataType, ProgramInfo, ProgramMetadata} from '../types'; | ||
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import {inputVariable, outputVariable, ShaderHelper} from './common'; | ||
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const validateInputs = (inputs: readonly TensorView[]): void => { | ||
if (inputs[0].dims.length !== 3) { | ||
throw new Error('input should have 3 dimensions'); | ||
} | ||
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if (![320, 640, 1280].includes(inputs[0].dims[2])) { | ||
throw new Error('number of channels should be 320, 640 or 1280'); | ||
} | ||
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if (inputs[1].dims.length !== 1) { | ||
throw new Error('bias is expected to have 1 dimensions'); | ||
} | ||
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if (inputs[0].dims[2] !== inputs[1].dims[0]) { | ||
throw new Error('last dimension of input and bias are not the same'); | ||
} | ||
}; | ||
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const createBiasAddProgramInfo = (metadata: ProgramMetadata, inputs: readonly TensorView[]): ProgramInfo => { | ||
const outputShape = inputs[0].dims; | ||
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const channels = inputs[0].dims[2]; | ||
// since channel number can be only 320/640/1280, it's always divisable by 4 | ||
const outputSize = ShapeUtil.size(outputShape) / 4; | ||
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const dataType = inputs[0].dataType; | ||
const input = inputVariable('input', dataType, outputShape, 4); | ||
const bias = inputVariable('bias', dataType, [channels], 4); | ||
const residual = inputVariable('residual', dataType, outputShape, 4); | ||
const output = outputVariable('output', dataType, outputShape, 4); | ||
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const getShaderSource = (shaderHelper: ShaderHelper) => ` | ||
const channels = ${channels}u / 4; | ||
${shaderHelper.declareVariables(input, bias, residual, output)} | ||
${shaderHelper.mainStart()} | ||
${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes(outputSize)} | ||
let value = ${input.getByOffset('global_idx')} | ||
+ ${bias.getByOffset('global_idx % channels')} + ${residual.getByOffset('global_idx')}; | ||
${output.setByOffset('global_idx', 'value')} | ||
}`; | ||
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return { | ||
...metadata, | ||
outputs: [{dims: outputShape, dataType: inputs[0].dataType, gpuDataType: GpuDataType.default}], | ||
getShaderSource, | ||
dispatchGroup: () => ({x: Math.ceil(outputSize / 64 /* workgroup size */)}) | ||
}; | ||
}; | ||
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export const biasAdd = (context: ComputeContext): void => { | ||
validateInputs(context.inputs); | ||
const inputTypes = Array(context.inputs.length).fill(GpuDataType.default); | ||
const metadata = { | ||
name: 'BiasAdd', | ||
inputTypes, | ||
}; | ||
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context.compute(createBiasAddProgramInfo(metadata, context.inputs)); | ||
}; |
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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// Licensed under the MIT License. | ||
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import {TensorView} from '../../tensor-view'; | ||
import {ShapeUtil} from '../../util'; | ||
import {ComputeContext, GpuDataType, ProgramInfo, ProgramMetadata} from '../types'; | ||
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import {inputVariable, outputVariable, ShaderHelper} from './common'; | ||
import {erfImpl} from './unary-op'; | ||
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const validateInputs = (inputs: readonly TensorView[]): void => { | ||
if (inputs[0].dims.length !== 3) { | ||
throw new Error('input should have 3 dimensions'); | ||
} | ||
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if (![2560, 5120, 10240].includes(inputs[0].dims[2])) { | ||
throw new Error('hidden state should be 2560, 5120 or 10240'); | ||
} | ||
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if (inputs[1].dims.length !== 1) { | ||
throw new Error('bias is expected to have 1 dimensions'); | ||
} | ||
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if (inputs[0].dims[2] !== inputs[1].dims[0]) { | ||
throw new Error('last dimension of input and bias are not the same'); | ||
} | ||
}; | ||
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const createBiasSplitGeluProgramInfo = (metadata: ProgramMetadata, inputs: readonly TensorView[]): ProgramInfo => { | ||
const outputShape = inputs[0].dims.slice(); | ||
outputShape[2] = outputShape[2] / 2; | ||
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const input = inputVariable('input', inputs[0].dataType, inputs[0].dims, 4); | ||
const bias = inputVariable('bias', inputs[0].dataType, [inputs[0].dims[2]], 4); | ||
const output = outputVariable('output', inputs[0].dataType, outputShape, 4); | ||
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const outputSize = ShapeUtil.size(outputShape) / 4; | ||
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const getShaderSource = (shaderHelper: ShaderHelper) => ` | ||
const M_SQRT2 = sqrt(2.0); | ||
const halfChannels = ${inputs[0].dims[2] / 4 / 2}u; | ||
${shaderHelper.declareVariables(input, bias, output)} | ||
${erfImpl('vec4f')} | ||
${shaderHelper.mainStart()} | ||
${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes(outputSize)} | ||
let biasIdx = global_idx % halfChannels; | ||
let batchIndex = global_idx / halfChannels; | ||
let inputOffset = biasIdx + batchIndex * halfChannels * 2; | ||
let valueLeft = input[inputOffset] + bias[biasIdx]; | ||
let valueRight = input[inputOffset + halfChannels] + bias[biasIdx + halfChannels]; | ||
let geluRight = valueRight * 0.5 * (erf_vf32(valueRight / M_SQRT2) + 1); | ||
${output.setByOffset('global_idx', 'valueLeft * geluRight')} | ||
}`; | ||
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return { | ||
...metadata, | ||
outputs: [{dims: outputShape, dataType: inputs[0].dataType, gpuDataType: GpuDataType.default}], | ||
getShaderSource, | ||
dispatchGroup: () => ({x: Math.ceil(outputSize / 64 /* workgroup size */)}) | ||
}; | ||
}; | ||
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export const biasSplitGelu = (context: ComputeContext): void => { | ||
validateInputs(context.inputs); | ||
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const metadata = { | ||
name: 'BiasSplitGelu', | ||
inputTypes: [GpuDataType.default, GpuDataType.default], | ||
}; | ||
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context.compute(createBiasSplitGeluProgramInfo(metadata, context.inputs)); | ||
}; |
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