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add 2 CMake build options of Dawn (#23096)
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### Description

This change adds the following CMake build options for Dawn:
- onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY
  - OFF by default
  - when enabled, builds Dawn as a monolithic library (webgpu_dawn.dll)
- onnxruntime_ENABLE_DAWN_BACKEND_VULKAN
  - OFF by default
  - when enabled, build with Vulkan backend for Dawn on Windows
- onnxruntime_ENABLE_DAWN_BACKEND_D3D12
  - ON by default
  - when enabled, build with DirectX 12 backend for Dawn on Windows



### File Size Comparison (Windows)

|  Build | cmdline  |  File Size  |
|---|---|---|
| Baseline | --config Release<br/> --build_shared_lib | `12,755,456
onnxruntime.dll` |
| WebGPU D3D12 (default) | --use_webgpu<br/> --config Release<br/>
--build_shared_lib | `17,082,368 dxcompiler.dll`<br/>` 1,508,472
dxil.dll`<br/>`18,708,480 onnxruntime.dll` |
| WebGPU D3D12+Vulkan | --use_webgpu<br/> --config Release<br/>
--build_shared_lib<br/> --cmake_extra_defines<br/>
onnxruntime_ENABLE_DAWN_BACKEND_D3D12=1<br/>
onnxruntime_ENABLE_DAWN_BACKEND_VULKAN=1 | `17,081,344
dxcompiler.dll`<br/>` 1,508,472 dxil.dll`<br/>`19,388,416
onnxruntime.dll` |
| WebGPU Vulkan | --use_webgpu<br/> --config Release<br/>
--build_shared_lib<br/> --cmake_extra_defines<br/>
onnxruntime_ENABLE_DAWN_BACKEND_D3D12=0<br/>
onnxruntime_ENABLE_DAWN_BACKEND_VULKAN=1 | `17,615,872 onnxruntime.dll`
|
| Monolithic | --use_webgpu<br/> --config Release<br/>
--build_shared_lib<br/> --cmake_extra_defines<br/>
onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY=1 | `17,082,368
dxcompiler.dll`<br/>` 1,508,472 dxil.dll`<br/>`13,277,696
onnxruntime.dll`<br/>` 5,616,640 webgpu_dawn.dll` |
| External Dawn | --use_webgpu<br/> --config Release<br/>
--build_shared_lib<br/> --cmake_extra_defines<br/>
onnxruntime_USE_EXTERNAL_DAWN=1<br/> --skip_tests | `17,081,344
dxcompiler.dll`<br/>` 1,508,472 dxil.dll`<br/>`13,277,184
onnxruntime.dll`
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fs-eire authored Dec 14, 2024
1 parent 62e7e24 commit 3a0b958
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Showing 7 changed files with 97 additions and 14 deletions.
13 changes: 13 additions & 0 deletions cmake/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,10 @@ option(onnxruntime_USE_WEBNN "Build with WebNN support. Enable hardware accelera
option(onnxruntime_USE_WEBGPU "Build with WebGPU support. Enable WebGPU via C/C++ interface." OFF)
option(onnxruntime_USE_EXTERNAL_DAWN "Build with treating Dawn as external dependency. Will not link Dawn at build time." OFF)
option(onnxruntime_CUSTOM_DAWN_SRC_PATH "Path to custom Dawn src dir.")
option(onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY "Build Dawn as a monolithic library" OFF)
# The following 2 options are only for Windows
option(onnxruntime_ENABLE_DAWN_BACKEND_VULKAN "Enable Vulkan backend for Dawn (on Windows)" OFF)
option(onnxruntime_ENABLE_DAWN_BACKEND_D3D12 "Enable D3D12 backend for Dawn (on Windows)" ON)

# Options related to reducing the binary size produced by the build
# XNNPACK EP requires the internal NHWC contrib ops to be available, so this option must be OFF when onnxruntime_USE_XNNPACK is ON
Expand Down Expand Up @@ -955,9 +959,18 @@ if (onnxruntime_USE_WEBGPU)
list(APPEND ORT_PROVIDER_FLAGS -DUSE_WEBGPU=1)
list(APPEND ORT_PROVIDER_CMAKE_FLAGS -Donnxruntime_USE_WEBGPU=1)
list(APPEND ONNXRUNTIME_PROVIDER_NAMES webgpu)
if (onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY)
list(APPEND ORT_PROVIDER_FLAGS -DBUILD_DAWN_MONOLITHIC_LIBRARY=1)
endif()
if (onnxruntime_USE_EXTERNAL_DAWN)
list(APPEND ORT_PROVIDER_FLAGS -DUSE_EXTERNAL_DAWN=1)
endif()
if (onnxruntime_ENABLE_DAWN_BACKEND_VULKAN)
list(APPEND ORT_PROVIDER_FLAGS -DDAWN_ENABLE_VULKAN=1)
endif()
if (onnxruntime_ENABLE_DAWN_BACKEND_D3D12)
list(APPEND ORT_PROVIDER_FLAGS -DDAWN_ENABLE_D3D12=1)
endif()
endif()
if (onnxruntime_USE_CANN)
list(APPEND ORT_PROVIDER_FLAGS -DUSE_CANN=1)
Expand Down
41 changes: 33 additions & 8 deletions cmake/external/onnxruntime_external_deps.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -635,10 +635,19 @@ if (onnxruntime_USE_WEBGPU)
)
endif()

# use dawn::dawn_native and dawn::dawn_proc instead of the monolithic dawn::webgpu_dawn to minimize binary size
set(DAWN_BUILD_MONOLITHIC_LIBRARY OFF CACHE BOOL "" FORCE)
if (onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY)
set(DAWN_BUILD_MONOLITHIC_LIBRARY ON CACHE BOOL "" FORCE)
set(DAWN_ENABLE_INSTALL ON CACHE BOOL "" FORCE)

if (onnxruntime_USE_EXTERNAL_DAWN)
message(FATAL_ERROR "onnxruntime_USE_EXTERNAL_DAWN and onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY cannot be enabled at the same time.")
endif()
else()
# use dawn::dawn_native and dawn::dawn_proc instead of the monolithic dawn::webgpu_dawn to minimize binary size
set(DAWN_BUILD_MONOLITHIC_LIBRARY OFF CACHE BOOL "" FORCE)
set(DAWN_ENABLE_INSTALL OFF CACHE BOOL "" FORCE)
endif()
set(DAWN_BUILD_SAMPLES OFF CACHE BOOL "" FORCE)
set(DAWN_ENABLE_INSTALL OFF CACHE BOOL "" FORCE)
set(DAWN_ENABLE_NULL OFF CACHE BOOL "" FORCE)
set(DAWN_FETCH_DEPENDENCIES ON CACHE BOOL "" FORCE)

Expand Down Expand Up @@ -667,18 +676,34 @@ if (onnxruntime_USE_WEBGPU)
set(DAWN_USE_BUILT_DXC ON CACHE BOOL "" FORCE)
set(TINT_BUILD_HLSL_WRITER ON CACHE BOOL "" FORCE)

# Vulkan may optionally be included in a Windows build. Exclude until we have an explicit use case that requires it.
set(DAWN_ENABLE_VULKAN OFF CACHE BOOL "" FORCE)
if ((NOT onnxruntime_ENABLE_DAWN_BACKEND_VULKAN) AND (NOT onnxruntime_ENABLE_DAWN_BACKEND_D3D12))
message(FATAL_ERROR "At least one of onnxruntime_ENABLE_DAWN_BACKEND_VULKAN or onnxruntime_ENABLE_DAWN_BACKEND_D3D12 must be enabled when using Dawn on Windows.")
endif()
if (onnxruntime_ENABLE_DAWN_BACKEND_VULKAN)
set(DAWN_ENABLE_VULKAN ON CACHE BOOL "" FORCE)
set(TINT_BUILD_SPV_WRITER ON CACHE BOOL "" FORCE)
else()
set(DAWN_ENABLE_VULKAN OFF CACHE BOOL "" FORCE)
endif()
if (onnxruntime_ENABLE_DAWN_BACKEND_D3D12)
set(DAWN_ENABLE_D3D12 ON CACHE BOOL "" FORCE)
else()
set(DAWN_ENABLE_D3D12 OFF CACHE BOOL "" FORCE)
endif()
# We are currently always using the D3D12 backend.
set(DAWN_ENABLE_D3D11 OFF CACHE BOOL "" FORCE)
endif()

onnxruntime_fetchcontent_makeavailable(dawn)

if (NOT onnxruntime_USE_EXTERNAL_DAWN)
list(APPEND onnxruntime_EXTERNAL_LIBRARIES dawn::dawn_native)
if (onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY)
list(APPEND onnxruntime_EXTERNAL_LIBRARIES dawn::webgpu_dawn)
else()
if (NOT onnxruntime_USE_EXTERNAL_DAWN)
list(APPEND onnxruntime_EXTERNAL_LIBRARIES dawn::dawn_native)
endif()
list(APPEND onnxruntime_EXTERNAL_LIBRARIES dawn::dawn_proc)
endif()
list(APPEND onnxruntime_EXTERNAL_LIBRARIES dawn::dawn_proc)
endif()

set(onnxruntime_LINK_DIRS)
Expand Down
22 changes: 19 additions & 3 deletions cmake/onnxruntime_providers_webgpu.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,25 @@
onnxruntime_add_static_library(onnxruntime_providers_webgpu ${onnxruntime_providers_webgpu_cc_srcs})
onnxruntime_add_include_to_target(onnxruntime_providers_webgpu
onnxruntime_common dawn::dawncpp_headers dawn::dawn_headers onnx onnx_proto flatbuffers::flatbuffers Boost::mp11 safeint_interface)
if (NOT onnxruntime_USE_EXTERNAL_DAWN)
target_link_libraries(onnxruntime_providers_webgpu dawn::dawn_native)

if (onnxruntime_BUILD_DAWN_MONOLITHIC_LIBRARY)
target_link_libraries(onnxruntime_providers_webgpu dawn::webgpu_dawn)

if (onnxruntime_ENABLE_DELAY_LOADING_WIN_DLLS)
list(APPEND onnxruntime_DELAYLOAD_FLAGS "/DELAYLOAD:webgpu_dawn.dll")
endif()

# Copy webgpu_dawn.dll to the output directory
add_custom_command(
TARGET onnxruntime_providers_webgpu
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:dawn::webgpu_dawn>" "$<TARGET_FILE_DIR:onnxruntime_providers_webgpu>"
VERBATIM )
else()
if (NOT onnxruntime_USE_EXTERNAL_DAWN)
target_link_libraries(onnxruntime_providers_webgpu dawn::dawn_native)
endif()
target_link_libraries(onnxruntime_providers_webgpu dawn::dawn_proc)
endif()
target_link_libraries(onnxruntime_providers_webgpu dawn::dawn_proc)

set_target_properties(onnxruntime_providers_webgpu PROPERTIES FOLDER "ONNXRuntime")
8 changes: 5 additions & 3 deletions onnxruntime/core/providers/webgpu/webgpu_context.cc
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,9 @@ void WebGpuContext::Initialize(const WebGpuExecutionProviderInfo& webgpu_ep_info
// Initialization.Step.1 - Create wgpu::Instance
if (instance_ == nullptr) {
const DawnProcTable* dawn_procs = reinterpret_cast<const DawnProcTable*>(dawn_proc_table);
#if defined(BUILD_DAWN_MONOLITHIC_LIBRARY)
ORT_ENFORCE(dawn_procs == nullptr, "setting DawnProcTable is not allowed when dynamically linked to webgpu_dawn.");
#else
#if !defined(USE_EXTERNAL_DAWN)
if (dawn_procs == nullptr) {
dawn_procs = &dawn::native::GetProcs();
Expand All @@ -36,6 +39,7 @@ void WebGpuContext::Initialize(const WebGpuExecutionProviderInfo& webgpu_ep_info
ORT_ENFORCE(dawn_procs != nullptr, "DawnProcTable must be provided.");
#endif
dawnProcSetProcs(dawn_procs);
#endif

wgpu::InstanceDescriptor instance_desc{};
instance_desc.features.timedWaitAnyEnable = true;
Expand All @@ -49,9 +53,7 @@ void WebGpuContext::Initialize(const WebGpuExecutionProviderInfo& webgpu_ep_info
wgpu::RequestAdapterOptions req_adapter_options = {};
wgpu::DawnTogglesDescriptor adapter_toggles_desc = {};
req_adapter_options.nextInChain = &adapter_toggles_desc;
#ifdef _WIN32
req_adapter_options.backendType = wgpu::BackendType::D3D12;
#endif
req_adapter_options.backendType = static_cast<wgpu::BackendType>(webgpu_ep_info.backend_type);
req_adapter_options.powerPreference = wgpu::PowerPreference::HighPerformance;

auto enabled_adapter_toggles = GetEnabledAdapterToggles();
Expand Down
2 changes: 2 additions & 0 deletions onnxruntime/core/providers/webgpu/webgpu_execution_provider.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ struct WebGpuExecutionProviderInfo {
WebGpuExecutionProviderInfo(DataLayout data_layout, bool enable_graph_capture)
: data_layout{data_layout},
enable_graph_capture{enable_graph_capture},
backend_type{},
storage_buffer_cache_mode{},
uniform_buffer_cache_mode{},
query_resolve_buffer_cache_mode{},
Expand All @@ -36,6 +37,7 @@ struct WebGpuExecutionProviderInfo {

DataLayout data_layout;
bool enable_graph_capture;
int backend_type;
webgpu::BufferCacheMode storage_buffer_cache_mode;
webgpu::BufferCacheMode uniform_buffer_cache_mode;
webgpu::BufferCacheMode query_resolve_buffer_cache_mode;
Expand Down
20 changes: 20 additions & 0 deletions onnxruntime/core/providers/webgpu/webgpu_provider_factory.cc
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,26 @@ std::shared_ptr<IExecutionProviderFactory> WebGpuProviderFactoryCreator::Create(
}
LOGS_DEFAULT(VERBOSE) << "WebGPU EP graph capture enable: " << webgpu_ep_info.enable_graph_capture;

std::string backend_type_str;
if (config_options.TryGetConfigEntry(kDawnBackendType, backend_type_str)) {
#ifdef _WIN32
// Setup Windows default backend type based on the build configuration
#if defined(onnxruntime_ENABLE_DAWN_BACKEND_D3D12)
webgpu_ep_info.backend_type = static_cast<int>(WGPUBackendType_D3D12);
#elif defined(onnxruntime_ENABLE_DAWN_BACKEND_VULKAN)
webgpu_ep_info.backend_type = static_cast<int>(WGPUBackendType_Vulkan);
#endif
#endif
if (backend_type_str == kDawnBackendType_D3D12) {
webgpu_ep_info.backend_type = static_cast<int>(WGPUBackendType_D3D12);
} else if (backend_type_str == kDawnBackendType_Vulkan) {
webgpu_ep_info.backend_type = static_cast<int>(WGPUBackendType_Vulkan);
} else {
ORT_THROW("Invalid Dawn backend type: ", backend_type_str);
}
}
LOGS_DEFAULT(VERBOSE) << "WebGPU EP Dawn backend type: " << webgpu_ep_info.backend_type;

auto parse_buffer_cache_mode = [&config_options](const std::string& config_entry_str,
webgpu::BufferCacheMode default_value) -> webgpu::BufferCacheMode {
std::string buffer_cache_mode_str;
Expand Down
5 changes: 5 additions & 0 deletions onnxruntime/core/providers/webgpu/webgpu_provider_options.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ constexpr const char* kEnableGraphCapture = "WebGPU:enableGraphCapture";

constexpr const char* kDawnProcTable = "WebGPU:dawnProcTable";

constexpr const char* kDawnBackendType = "WebGPU:dawnBackendType";

constexpr const char* kDeviceId = "WebGPU:deviceId";
constexpr const char* kWebGpuInstance = "WebGPU:webgpuInstance";
constexpr const char* kWebGpuAdapter = "WebGPU:webgpuAdapter";
Expand All @@ -30,6 +32,9 @@ constexpr const char* kForceCpuNodeNames = "WebGPU:forceCpuNodeNames";

// The following are the possible values for the provider options.

constexpr const char* kDawnBackendType_D3D12 = "D3D12";
constexpr const char* kDawnBackendType_Vulkan = "Vulkan";

constexpr const char* kPreferredLayout_NCHW = "NCHW";
constexpr const char* kPreferredLayout_NHWC = "NHWC";

Expand Down

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