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*.iml | ||
.gradle | ||
/local.properties | ||
/.idea/caches | ||
/.idea/libraries | ||
/.idea/modules.xml | ||
/.idea/workspace.xml | ||
/.idea/navEditor.xml | ||
/.idea/assetWizardSettings.xml | ||
.DS_Store | ||
/build | ||
/captures | ||
.externalNativeBuild | ||
.cxx | ||
local.properties | ||
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Follow these instructions to get phi-2: https://github.com/microsoft/onnxruntime-genai/blob/main/examples/csharp/README.md | ||
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The folder is too large to add to the app `assets` folder so we have to manually get it onto the device. | ||
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From Android Studio: | ||
- create (if necessary) and run your emulator | ||
- make sure it has at least 8GB of internal storage | ||
- debug/run the app so it's deployed to the device and creates it's `files` directory | ||
- expected to be `/data/data/ai.onnxruntime.genai.demo/files` | ||
- this is the path returned by `getFilesDir()` in MainActivity | ||
- not sure what triggers the creation of this directory. | ||
- if you debug the app and set a breakpoint on the call to create the GenAIWrapper instance in MainActivity.onCreate it should exist when the breakpoint is hit | ||
- Open Device Explorer in Android Studio | ||
- Navigate to `/data/data/ai.onnxruntime.genai.demo/files` | ||
- adjust as needed if the value returned by getFilesDir() differs for your emulator | ||
- copy the whole phi-2 folder (should be called phi2-int4-cpu) to the `files` directory | ||
- it should look like this: | ||
- ![device explorer screenshot](DeviceExplorerScreenshot.png) | ||
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The rest _should_ work OOTB (in theory). |
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/build |
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plugins { | ||
id("com.android.application") | ||
} | ||
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android { | ||
namespace = "ai.onnxruntime.genai.demo" | ||
compileSdk = 33 | ||
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defaultConfig { | ||
applicationId = "ai.onnxruntime.genai.demo" | ||
minSdk = 27 | ||
targetSdk = 33 | ||
versionCode = 1 | ||
versionName = "1.0" | ||
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" | ||
externalNativeBuild { | ||
cmake { | ||
cppFlags += "-std=c++17" | ||
} | ||
} | ||
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ndk { | ||
//noinspection ChromeOsAbiSupport | ||
abiFilters += listOf("arm64-v8a", "x86_64") | ||
} | ||
} | ||
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buildTypes { | ||
release { | ||
isMinifyEnabled = false | ||
proguardFiles( | ||
getDefaultProguardFile("proguard-android-optimize.txt"), | ||
"proguard-rules.pro" | ||
) | ||
} | ||
} | ||
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compileOptions { | ||
sourceCompatibility = JavaVersion.VERSION_1_8 | ||
targetCompatibility = JavaVersion.VERSION_1_8 | ||
} | ||
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externalNativeBuild { | ||
cmake { | ||
path = file("src/main/cpp/CMakeLists.txt") | ||
version = "3.22.1" | ||
} | ||
} | ||
buildFeatures { | ||
viewBinding = true | ||
} | ||
} | ||
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dependencies { | ||
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implementation("androidx.appcompat:appcompat:1.6.1") | ||
implementation("com.google.android.material:material:1.9.0") | ||
implementation("androidx.constraintlayout:constraintlayout:2.1.4") | ||
testImplementation("junit:junit:4.13.2") | ||
androidTestImplementation("androidx.test.ext:junit:1.1.5") | ||
androidTestImplementation("androidx.test.espresso:espresso-core:3.5.1") | ||
} |
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# Add project specific ProGuard rules here. | ||
# You can control the set of applied configuration files using the | ||
# proguardFiles setting in build.gradle. | ||
# | ||
# For more details, see | ||
# http://developer.android.com/guide/developing/tools/proguard.html | ||
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# If your project uses WebView with JS, uncomment the following | ||
# and specify the fully qualified class name to the JavaScript interface | ||
# class: | ||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
# public *; | ||
#} | ||
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# Uncomment this to preserve the line number information for | ||
# debugging stack traces. | ||
#-keepattributes SourceFile,LineNumberTable | ||
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# If you keep the line number information, uncomment this to | ||
# hide the original source file name. | ||
#-renamesourcefileattribute SourceFile |
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...GenAIDemo/app/src/androidTest/java/ai/onnxruntime/genai/demo/ExampleInstrumentedTest.java
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package ai.onnxruntime.genai.demo; | ||
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import android.content.Context; | ||
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import androidx.test.platform.app.InstrumentationRegistry; | ||
import androidx.test.ext.junit.runners.AndroidJUnit4; | ||
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import org.junit.Test; | ||
import org.junit.runner.RunWith; | ||
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import static org.junit.Assert.*; | ||
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/** | ||
* Instrumented test, which will execute on an Android device. | ||
* | ||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a> | ||
*/ | ||
@RunWith(AndroidJUnit4.class) | ||
public class ExampleInstrumentedTest { | ||
@Test | ||
public void useAppContext() { | ||
// Context of the app under test. | ||
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext(); | ||
assertEquals("ai.onnxruntime.genai.demo", appContext.getPackageName()); | ||
} | ||
} |
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examples/android/ORTGenAIDemo/app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
xmlns:tools="http://schemas.android.com/tools"> | ||
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<application | ||
android:allowBackup="true" | ||
android:dataExtractionRules="@xml/data_extraction_rules" | ||
android:fullBackupContent="@xml/backup_rules" | ||
android:icon="@mipmap/ic_launcher" | ||
android:label="@string/app_name" | ||
android:roundIcon="@mipmap/ic_launcher_round" | ||
android:supportsRtl="true" | ||
android:theme="@style/Theme.ORTGenAIDemo" | ||
tools:targetApi="31"> | ||
<activity | ||
android:name=".MainActivity" | ||
android:exported="true"> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN" /> | ||
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<category android:name="android.intent.category.LAUNCHER" /> | ||
</intent-filter> | ||
</activity> | ||
</application> | ||
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</manifest> |
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examples/android/ORTGenAIDemo/app/src/main/cpp/CMakeLists.txt
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# For more information about using CMake with Android Studio, read the | ||
# documentation: https://d.android.com/studio/projects/add-native-code.html. | ||
# For more examples on how to use CMake, see https://github.com/android/ndk-samples. | ||
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# Sets the minimum CMake version required for this project. | ||
cmake_minimum_required(VERSION 3.22.1) | ||
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# Declares the project name. The project name can be accessed via ${ PROJECT_NAME}, | ||
# Since this is the top level CMakeLists.txt, the project name is also accessible | ||
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level | ||
# build script scope). | ||
project("genai") | ||
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#set(APP_LIB_DIR ${PROJECT_SOURCE_DIR}/../../../libs) | ||
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# Creates and names a library, sets it as either STATIC | ||
# or SHARED, and provides the relative paths to its source code. | ||
# You can define multiple libraries, and CMake builds them for you. | ||
# Gradle automatically packages shared libraries with your APK. | ||
# | ||
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define | ||
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME} | ||
# is preferred for the same purpose. | ||
# | ||
# In order to load a library into your app from Java/Kotlin, you must call | ||
# System.loadLibrary() and pass the name of the library defined here; | ||
# for GameActivity/NativeActivity derived applications, the same library name must be | ||
# used in the AndroidManifest.xml file. | ||
add_library(${CMAKE_PROJECT_NAME} SHARED | ||
# List C/C++ source files with relative paths to this CMakeLists.txt. | ||
native-lib.cpp) | ||
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target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/../jniLibs/${CMAKE_ANDROID_ARCH_ABI}) | ||
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# Specifies libraries CMake should link to your target library. You | ||
# can link libraries from various origins, such as libraries defined in this | ||
# build script, prebuilt third-party libraries, or Android system libraries. | ||
target_link_libraries(${CMAKE_PROJECT_NAME} | ||
# List libraries link to the target library | ||
onnxruntime-genai | ||
onnxruntime | ||
android | ||
log) |
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