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Add graph capture and shaders to improve DirectML performance
Windows GPU x64 Build #1327: Pull request #272 synchronize by PatriceVignola
April 20, 2024 23:26 21m 27s user/pavignol/add-dml-fp16-cast
April 20, 2024 23:26 21m 27s
Add graph capture and shaders to improve DirectML performance
Windows CPU x64 Build #1651: Pull request #272 synchronize by PatriceVignola
April 20, 2024 23:26 23m 20s user/pavignol/add-dml-fp16-cast
April 20, 2024 23:26 23m 20s
Add graph capture and shaders to improve DirectML performance
Windows CPU arm64 Build #1436: Pull request #272 synchronize by PatriceVignola
April 20, 2024 23:26 13m 23s user/pavignol/add-dml-fp16-cast
April 20, 2024 23:26 13m 23s
Add graph capture and shaders to improve DirectML performance
Windows GPU x64 Build #1326: Pull request #272 synchronize by PatriceVignola
April 20, 2024 22:18 21m 38s user/pavignol/add-dml-fp16-cast
April 20, 2024 22:18 21m 38s
Add graph capture and shaders to improve DirectML performance
Windows CPU arm64 Build #1435: Pull request #272 synchronize by PatriceVignola
April 20, 2024 22:18 13m 21s user/pavignol/add-dml-fp16-cast
April 20, 2024 22:18 13m 21s
Add graph capture and shaders to improve DirectML performance
Windows CPU x64 Build #1650: Pull request #272 synchronize by PatriceVignola
April 20, 2024 22:18 25m 53s user/pavignol/add-dml-fp16-cast
April 20, 2024 22:18 25m 53s
Add graph capture and shaders to improve DirectML performance
Windows CPU x64 Build #1649: Pull request #272 synchronize by PatriceVignola
April 20, 2024 21:35 19m 38s user/pavignol/add-dml-fp16-cast
April 20, 2024 21:35 19m 38s