Fixed an assembly reference error and fixed the models #5
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Assets\Microsoft Rocketbox MoveBox\Scripts\Skeleton\KinectMoCapRocketboxAvatar.cs(7,22): error CS0234: The type or namespace name 'Remoting' does not exist in the namespace 'System.Runtime' (are you missing an assembly reference?)
Models had no textures on it when starting the scene, this could be fixed by reimporting the models.
But still, there are 2 Avatar models in the Base Asset folder (Male_Adult_05 and Male_Adult_044) however using them will not work because their bones are not the same as the ones that are located in the Assets\Microsoft Rocketbox Avatars Folder. (Difference: BIP01 Pelvis vs BIP01_Pelvis) and the scripts search for exact strings. They could also be deleted to avoid confusion.