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@mickelson mickelson released this 03 Nov 20:54
· 215 commits to master since this release

Changelog

Commits from v2.4.1 to v2.5.0

Andrew Mickelson (27 commits)

  • Bump to version 2.5.0
  • Issue #481: Allow use of any of the 'magic tokens' in emulator arguments
  • Fix some compile warnings
  • Optimization for quicker artwork loading
  • [Windows] extra measures to stop losing foreground focus
  • [Windows] Issue #482 - Fix for unicode filenames in squirrel standard lib
  • Added "Please Wait" message
  • [Windows] Fix handling of unicode characters in filenames
  • Added fe.get_text() function for getting translated strings from a script
  • Switched to use libcurl for network scraping (#486)
  • Fixed pause on raspberry pi
  • Added Pause Emulator functionality (#479)
  • [linux] Always close frontend window when launching from fullscreen mode linux
  • Issue #334 - removed git dependency from Makefile
  • [Windows] make output from fe.plugin_command() consistent with Linux/OS X
  • Issues #379, #248 - Fix to allow user to escape hung artwork scraping
  • Added ChangedTag transition when a game is faved or tagged
  • Update expat xml parser to version 2.2.6 (#480)
  • Issue #472 - Added setting to control pointer moving on emu launch
  • Issue # 325 - tweaked selection acceleration, added the "selection_max_step" option to attract.cfg
  • Issue #471 - fix scraping of overview info (blank entries)

Keil Miller (1 commits)

  • Display link typo resolved (#485)

Matthew Barnes (1 commits)

  • Add 'Exit Message' option to General settings (#363)

Radek Dutkiewicz (2 commits)

  • Added Overlay.Favourite command to Transition.ShowOverlay (#484)
  • Added BlendMode.Subtract, fixed line endings in default shader files (#477)

xin (1 commits)

  • Improve french translation (#495)