Releases
v2.5.0
Changelog
Commits from v2.4.1 to v2.5.0
Andrew Mickelson (27 commits)
Bump to version 2.5.0
Issue #481 : Allow use of any of the 'magic tokens' in emulator arguments
Fix some compile warnings
Optimization for quicker artwork loading
[Windows] extra measures to stop losing foreground focus
[Windows] Issue #482 - Fix for unicode filenames in squirrel standard lib
Added "Please Wait" message
[Windows] Fix handling of unicode characters in filenames
Added fe.get_text() function for getting translated strings from a script
Switched to use libcurl for network scraping (#486 )
Fixed pause on raspberry pi
Added Pause Emulator functionality (#479 )
[linux] Always close frontend window when launching from fullscreen mode linux
Issue #334 - removed git dependency from Makefile
[Windows] make output from fe.plugin_command() consistent with Linux/OS X
Issues #379 , #248 - Fix to allow user to escape hung artwork scraping
Added ChangedTag transition when a game is faved or tagged
Update expat xml parser to version 2.2.6 (#480 )
Issue #472 - Added setting to control pointer moving on emu launch
Issue # 325 - tweaked selection acceleration, added the "selection_max_step" option to attract.cfg
Issue #471 - fix scraping of overview info (blank entries)
Keil Miller (1 commits)
Display link typo resolved (#485 )
Matthew Barnes (1 commits)
Add 'Exit Message' option to General settings (#363 )
Radek Dutkiewicz (2 commits)
Added Overlay.Favourite command to Transition.ShowOverlay (#484 )
Added BlendMode.Subtract, fixed line endings in default shader files (#477 )
xin (1 commits)
Improve french translation (#495 )
You can’t perform that action at this time.