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Partial fix to some fonts not displayed on first login (GH issue #213)
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michaelnpsp committed Mar 12, 2024
1 parent b191a5c commit e9eddd0
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1 change: 0 additions & 1 deletion modules/IndicatorIcons.lua
Original file line number Diff line number Diff line change
Expand Up @@ -156,7 +156,6 @@ local function Icon_Layout(self, parent)
if self.showStack then
local c = self.colorStack
frame.text = frame.text or frame:CreateFontString(nil, "OVERLAY")
frame.text:SetFontObject(GameFontHighlightSmall)
frame.text:SetFont(self.font, fontSize, self.fontFlags )
frame.text:SetTextColor(c.r, c.g, c.b, c.a)
frame.text:ClearAllPoints()
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1 change: 0 additions & 1 deletion modules/IndicatorText.lua
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,6 @@ local function Text_Create(self, parent)
f:SetAllPoints()
if f.SetBackdrop then f:SetBackdrop(nil) end
local Text = f.Text or f:CreateFontString(nil, "OVERLAY")
Text:SetFontObject(GameFontHighlightSmall)
f.Text = Text
Text:Show()
end
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