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Releases: maximegmd/CyberEngineTweaks

Json support

23 Jan 00:59
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Fix Reload mods

23 Jan 00:37
c854bc5
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v1.9.1

Update README.md

Major update and 1.10 support

23 Jan 00:24
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v1.9.0

Update RED4ext.SDK

Crash fixes and better handling of in game objects

19 Jan 11:26
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Imgui exposed to Lua

05 Jan 20:06
c692678
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  • onUpdate now takes a delta parameter

  • onInit will be called once the scripting engine is ready

  • onShutdown will be called when destroying your script

  • ReloadScripts() and a button have been added to reload all mods on demand at runtime, making it far easier for you to debug your mods.

Fix bug regression and minor features

03 Jan 12:02
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Dump now displays more information
Functions that return multiple arguments are automatically unpacked

Windows 7 and first iteration of scripting mods

02 Jan 22:40
5294aa3
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This includes Windows 7 support and part of #354

Bug fixes and quality of life

01 Jan 17:44
440e24c
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Merge pull request #353 from WSSDude420/batch-of-fixes

Fix crash if mods folder does not exist

1.7.2 contained 1.7.1...

28 Dec 19:58
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v1.7.3

Enable pch

Bug fixed and some Windows 7 compatibility

28 Dec 13:15
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