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Patch for Cyberpunk 2077 amd performance
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root = true | ||
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[*.{cpp,hpp}] | ||
charset = utf-8 | ||
end_of_line = lf | ||
insert_final_newline = true | ||
indent_size = 4 | ||
indent_style = space | ||
trim_trailing_whitespace = true |
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* text=auto | ||
*.h text | ||
*.c text | ||
*.hpp text | ||
*.cpp text | ||
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*.bat text eol=crlf | ||
*.sln text eol=crlf | ||
*.vcxproj text eol=crlf | ||
*.vcxproj.filters text eol=crlf |
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.tmp/ | ||
.vs/ | ||
.*/ | ||
*.opensdf | ||
*.sdf | ||
*.suo | ||
*.user | ||
x64/ | ||
Win32/ |
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MIT License | ||
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Copyright (c) 2018 yamashi | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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MIT License | ||
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Copyright (c) 2018 Takayuki MATSUOKA | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# Cyberpunk Patch | ||
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## What's this? | ||
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This plugin fixes some Cyberpunk 2077 issues. | ||
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Currently it only fixes the AMD performance issues due to an Intel TBB bug. | ||
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## Special Thanks | ||
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* [pseudo-version-dll](https://github.com/t-mat/pseudo-version-dll) | ||
* [UnhingedDoork](https://www.reddit.com/r/Amd/comments/kbp0np/cyberpunk_2077_seems_to_ignore_smt_and_mostly/gfjf1vo/?utm_source=reddit&utm_medium=web2x&context=3) |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.27004.2005 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amd_patch", "amd_patch.vcxproj", "{F4880650-5E22-42B5-A82A-0BFFCBCC0597}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Win32 = Debug|Win32 | ||
Debug|x64 = Debug|x64 | ||
Release|Win32 = Release|Win32 | ||
Release|x64 = Release|x64 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Debug|Win32.Build.0 = Debug|Win32 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Debug|x64.ActiveCfg = Debug|x64 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Debug|x64.Build.0 = Debug|x64 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Release|Win32.ActiveCfg = Release|Win32 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Release|Win32.Build.0 = Release|Win32 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Release|x64.ActiveCfg = Release|x64 | ||
{F4880650-5E22-42B5-A82A-0BFFCBCC0597}.Release|x64.Build.0 = Release|x64 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {B98690BC-5B86-4483-955F-7B2521540788} | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="src\dllmain.cpp" /> | ||
<ClCompile Include="src\MinHook.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="src\MinHook.h" /> | ||
<ClInclude Include="src\VersionDllPluginProvider.hpp" /> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>15.0</VCProjectVersion> | ||
<ProjectGuid>{F4880650-5E22-42B5-A82A-0BFFCBCC0597}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>exampleplugin</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
<ProjectName>amd_patch</ProjectName> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir>$(Platform)\$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir>$(Platform)\$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;EXAMPLEPLUGIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>_DEBUG;EXAMPLEPLUGIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;EXAMPLEPLUGIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>false</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;EXAMPLEPLUGIN_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>false</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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#include "MinHook.hpp" | ||
#include "VersionDllPluginProvider.hpp" | ||
#include <stdio.h> | ||
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namespace MinHookApi { | ||
// decltype(&Decl::MH_Initialize ) MH_Initialize = nullptr; | ||
// decltype(&Decl::MH_Uninitialize ) MH_Uninitialize = nullptr; | ||
decltype(&Decl::MH_CreateHook ) MH_CreateHook = nullptr; | ||
decltype(&Decl::MH_CreateHookApi ) MH_CreateHookApi = nullptr; | ||
decltype(&Decl::MH_CreateHookApiEx ) MH_CreateHookApiEx = nullptr; | ||
decltype(&Decl::MH_RemoveHook ) MH_RemoveHook = nullptr; | ||
decltype(&Decl::MH_EnableHook ) MH_EnableHook = nullptr; | ||
decltype(&Decl::MH_DisableHook ) MH_DisableHook = nullptr; | ||
decltype(&Decl::MH_QueueEnableHook ) MH_QueueEnableHook = nullptr; | ||
decltype(&Decl::MH_QueueDisableHook ) MH_QueueDisableHook = nullptr; | ||
decltype(&Decl::MH_ApplyQueued ) MH_ApplyQueued = nullptr; | ||
decltype(&Decl::MH_StatusToString ) MH_StatusToString = nullptr; | ||
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MH_STATUS MH_Initialize() { | ||
HMODULE h = VersionDll::PluginProvider::getDllHmodule(); | ||
if(h == nullptr) { | ||
return MH_ERROR_NOT_INITIALIZED; | ||
} | ||
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// * reinterpret_cast<void**>(&MH_Initialize ) = GetProcAddress(h, "MH_Initialize"); | ||
// * reinterpret_cast<void**>(&MH_Uninitialize ) = GetProcAddress(h, "MH_Uninitialize"); | ||
* reinterpret_cast<void**>(&MH_CreateHook ) = GetProcAddress(h, "MH_CreateHook_"); | ||
* reinterpret_cast<void**>(&MH_CreateHookApi ) = GetProcAddress(h, "MH_CreateHookApi_"); | ||
* reinterpret_cast<void**>(&MH_CreateHookApiEx ) = GetProcAddress(h, "MH_CreateHookApiEx_"); | ||
* reinterpret_cast<void**>(&MH_RemoveHook ) = GetProcAddress(h, "MH_RemoveHook_"); | ||
* reinterpret_cast<void**>(&MH_EnableHook ) = GetProcAddress(h, "MH_EnableHook_"); | ||
* reinterpret_cast<void**>(&MH_DisableHook ) = GetProcAddress(h, "MH_DisableHook_"); | ||
* reinterpret_cast<void**>(&MH_QueueEnableHook ) = GetProcAddress(h, "MH_QueueEnableHook_"); | ||
* reinterpret_cast<void**>(&MH_QueueDisableHook ) = GetProcAddress(h, "MH_QueueDisableHook_"); | ||
* reinterpret_cast<void**>(&MH_ApplyQueued ) = GetProcAddress(h, "MH_ApplyQueued_"); | ||
* reinterpret_cast<void**>(&MH_StatusToString ) = GetProcAddress(h, "MH_StatusToString_"); | ||
return MH_OK; | ||
} | ||
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MH_STATUS MH_Uninitialize() { | ||
return MH_OK; | ||
} | ||
} |
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