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<!DOCTYPE html> | ||
<html> | ||
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<head> | ||
<title>Blob</title> | ||
<meta name="viewport" content="width=device-width"> | ||
<link rel="stylesheet" href="styles.css"> | ||
</head> | ||
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<body> | ||
<div id="container" class="container"> | ||
<template id="char-tmpl"> | ||
<div class="character"> | ||
<div class="shadow"></div> | ||
<div class="body"></div> | ||
<div class="face"> | ||
<div class="left-eye"> | ||
<div class="iris"> | ||
<div class="pupil"></div> | ||
</div> | ||
</div> | ||
<div class="right-eye"> | ||
<div class="iris"> | ||
<div class="pupil"></div> | ||
</div> | ||
</div> | ||
</div> | ||
</div> | ||
</template> | ||
</div> | ||
<script type="text/javascript" src="script.js"></script> | ||
</body> | ||
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</html> |
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const states = {}; | ||
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let scale = 1.0; | ||
const viewportElem = document.getElementById("container"); | ||
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function setScale(v) { | ||
scale = v; | ||
viewportElem.style.scale = v; | ||
} | ||
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visualViewport.onresize = () => { | ||
const sx = document.body.clientWidth / 1280; | ||
const sy = document.body.clientHeight / 720; | ||
setScale(Math.min(sx, sy)); | ||
} | ||
visualViewport.onresize(); | ||
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function spawnCharacter(id, state) { | ||
const tmpl = document.getElementById("char-tmpl"); | ||
const elemFrag = tmpl.content.cloneNode(true); | ||
const charElem = elemFrag.querySelector(".character"); | ||
charElem.id = `char-${id}`; | ||
charElem.style.setProperty("--hue", state.hue); | ||
charElem.style.setProperty("--iris-hue", state.irisHue); | ||
viewportElem.appendChild(elemFrag); | ||
blinkLoop(id); | ||
states[id] = structuredClone(state); | ||
} | ||
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function getCharElem(id) { | ||
const elem = document.getElementById(`char-${id}`); | ||
if (!elem) throw new Error("Could not find element for character with ID " + id); | ||
return elem; | ||
} | ||
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function openEyes(id) { | ||
getCharElem(id).style.setProperty("--eye-lid-state", 0.1); | ||
} | ||
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function closeEyes(id) { | ||
getCharElem(id).style.setProperty("--eye-lid-state", 1); | ||
} | ||
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function blink(id) { | ||
closeEyes(id); | ||
setTimeout(() => openEyes(id), 150); | ||
} | ||
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function blinkLoop(id) { | ||
blink(id); | ||
setTimeout(() => blinkLoop(id), Math.random() * 10000); | ||
} | ||
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function setPosition(id, x, y) { | ||
const elem = getCharElem(id); | ||
elem.style.setProperty("--pos-x", `${x}px`); | ||
elem.style.setProperty("--pos-y", `${y - 30}px`); | ||
elem.style.zIndex = Math.round(y); | ||
} | ||
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function createState(pos, rot, hue, irisHue) { | ||
return { | ||
x: pos[0], | ||
y: pos[1], | ||
tx: pos[0], | ||
ty: pos[1], | ||
rot, | ||
hue, | ||
irisHue | ||
}; | ||
} | ||
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const localId = 0; | ||
// spawnCharacter(localId, createState([150, 150], 0, 120, Math.random() * 360)); | ||
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for (let i = 0; i < 10; i++) { | ||
spawnCharacter(i, createState([Math.random() * 1280, Math.random() * 720], Math.random() * 360, Math.random() * 360, Math.random() * 360)); | ||
} | ||
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let prevEt = 0; | ||
const speed = 0.1; | ||
function updateOuter() { | ||
requestAnimationFrame((et) => { | ||
const dt = et - prevEt; | ||
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for (const idStr in states) { | ||
const id = Number(idStr); | ||
// console.log(id); | ||
const state = states[idStr]; | ||
let dx = state.tx - state.x; | ||
let dy = state.ty - state.y; | ||
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let dl = Math.sqrt(dx * dx + dy * dy); | ||
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if (dl <= speed * dt) { | ||
state.x = state.tx; | ||
state.y = state.ty; | ||
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if (id !== localId && Math.random() > 0.99) { | ||
state.tx = Math.random() * 1280; | ||
state.ty = Math.random() * 720; | ||
} | ||
} else { | ||
state.x += dx / dl * dt * speed; | ||
state.y += dy / dl * dt * speed; | ||
state.rot += dt * 0.3 * (dx / dl); | ||
getCharElem(id).style.setProperty("--rotation", `${state.rot}deg`); | ||
} | ||
setPosition(id, state.x, state.y); | ||
} | ||
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prevEt = et; | ||
updateOuter(); | ||
}); | ||
} | ||
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updateOuter(); | ||
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document.onclick = (ev) => { | ||
console.log(ev); | ||
states[localId].tx = ev.x / scale; | ||
states[localId].ty = ev.y / scale; | ||
} |
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html, | ||
:root, | ||
body { | ||
width: 100%; | ||
height: 100%; | ||
} | ||
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.container { | ||
width: 1280px; | ||
height: 720px; | ||
background: orange; | ||
overflow: hidden; | ||
transform-origin: top left; | ||
} | ||
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.character { | ||
position: absolute; | ||
translate: var(--pos-x) var(--pos-y); | ||
} | ||
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.body { | ||
box-sizing: border-box; | ||
width: 80px; | ||
height: 80px; | ||
position: relative; | ||
translate: -50% -50%; | ||
} | ||
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.shadow { | ||
left: -60px; | ||
bottom: 40px; | ||
width: 95px; | ||
height: 30px; | ||
background: #0007; | ||
position: absolute; | ||
border-radius: 50%; | ||
} | ||
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.body::after { | ||
content: ""; | ||
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rotate: -30deg; | ||
position: absolute; | ||
inset: 0; | ||
border-left: solid 10px #0007; | ||
border-right: solid 5px #fff7; | ||
border-radius: 50%; | ||
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background: hsl(var(--hue) 100% 50%); | ||
} | ||
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.left-eye, | ||
.right-eye { | ||
background: white; | ||
position: absolute; | ||
width: 20px; | ||
height: 20px; | ||
top: 20px; | ||
border-radius: 50%; | ||
} | ||
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.left-eye::after, | ||
.right-eye::after { | ||
--lid-color: hsl(var(--hue) 85% 45%); | ||
content: ""; | ||
position: absolute; | ||
inset: 0; | ||
box-sizing: border-box; | ||
border-top: solid calc(var(--eye-lid-state, 0) * 10px) var(--lid-color); | ||
border-bottom: solid calc(var(--eye-lid-state, 0) * 10px) var(--lid-color); | ||
border-radius: 50%; | ||
transition: border 0.1s; | ||
} | ||
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.left-eye { | ||
left: 15px; | ||
} | ||
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.right-eye { | ||
left: 45px; | ||
} | ||
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.iris { | ||
background: hsl(var(--iris-hue) 50% 60%); | ||
width: 12px; | ||
height: 12px; | ||
position: absolute; | ||
top: 4px; | ||
left: 4px; | ||
border-radius: 50%; | ||
} | ||
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.pupil { | ||
background: black; | ||
width: 6px; | ||
height: 6px; | ||
position: absolute; | ||
top: 3px; | ||
left: 3px; | ||
border-radius: 50%; | ||
} | ||
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.face { | ||
translate: -50% -50%; | ||
position: absolute; | ||
inset: 0; | ||
rotate: var(--rotation); | ||
} | ||
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body { | ||
margin: 0; | ||
} |