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Non-breaking changes to the check for whether the cursor target is a towable vehicle.
Deprecated MF_Tow_Towable variable as it is no longer used as a check condition.
Vehicles which can tow and be towed are now maintained in MF_Tow_Towable_Array function, removing the need to
maintain two seperate arrays.
Updated the install guide to reflect the changes above.
Fixed the z-axis offset issues with the UAZ as the tow vehicle and as the towable vehicle which caused the UAZ to either be in the air or under ground during towing.
Fixed player z-axis offset to the UAZ when in animation state. This was again due to the bounding box data on the UAZ being completely incorrect.