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v1.1.0

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@matt-d-rat matt-d-rat released this 17 May 12:06
· 6 commits to master since this release
  • Non-breaking changes to the check for whether the cursor target is a towable vehicle.
  • Deprecated MF_Tow_Towable variable as it is no longer used as a check condition.
  • Vehicles which can tow and be towed are now maintained in MF_Tow_Towable_Array function, removing the need to
    maintain two seperate arrays.
  • Updated the install guide to reflect the changes above.
  • Fixed the z-axis offset issues with the UAZ as the tow vehicle and as the towable vehicle which caused the UAZ to either be in the air or under ground during towing.
  • Fixed player z-axis offset to the UAZ when in animation state. This was again due to the bounding box data on the UAZ being completely incorrect.