v18.2 (July 2, 2016)
martin-tornqvist
released this
02 Jul 16:25
·
715 commits
to develop
since this release
Gameplay
- All backgrounds (classes) now have ranged attack bonus vs unaware targets (not just Rogues)
- Ghoul characters are no longer shocked by Ghoul statues
- You no longer drop your items when you die
- Removed the "R" command to rearrange rounds between pistol magazines - this is now instead done when you wait (with "5", "s", or ".")
- Spider webs are now destroyed when the creature held is teleported away or knocked back
- Fire Hound bites now also causes Burning (like their ranged attacks)
- Slightly reduced the number of Medical Bag supplies
- Critically failing a melee attack can no longer result in dropping the weapon
Interface
- When picking traits, the game now shows all traits and their prerequisites (no information is hidden)
- When aiming explosives, the explosion size is marked on the map
- Added option for confirming "-More-" prompts with any key (off by default)
- Messages are no longer written in all capitals while Frenzied
- New menu color scheme
- Removed some redundant messages to reduce clutter ("I pause for a while...", "I stop waiting.")
- Added a section in the manual about inventory handling
Bug fixes
- Fixed a bug that caused monsters with Fear Resistance to end all player phobias when they spawned (this was mistakenly reported to the insanity system as a "player gaining permanent rFear" event)
- Fixed some buggy item drop code (which may have caused crashes)
- Fixed some minor bugs in the map generator (the map generator can also do a few new things now, although it's probably subtle)
- Fixed some errors in Manuscript names (underscores had snuck into a few names for some reason)
- Fixed a bug that (in some rare specific cases) allowed monsters to move into the position already occupied by another monster
- Fixed a bug were teleporting or being knocked back while held by a spider web, caused the web to be able to hold any creature that walked into it, regardless of monster type (e.g. ethereal monsters or spiders could then also be held)