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Fijuu2 is a 3D, audio/visual engine. Using a PlayStation-style gamepad, the player of Fijuu2 dynamically manipulates 3D instruments to make improvised music. It is built using the open source rendering engine OGRE and runs on Linux.

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fijuu v2 (aka fijuuu)

I'm resuming this old project by Julian Oliver and Steven Pickles because I loved it and it will be great to bring it back to life, maybe with some new technologies like WebGL.

developers:

julian oliver 
	http://selectparks.net/~julian

pix (aka steven pickles) 
	http://pix.test.at

contact:

http://fijuu.com/

[email protected]

thanks:

this long awaited update of fijuu was a commission for Cybersonica 06.
	http://cybersonica.org/

licensing:

this program is distributed under the terms of the Gnu General Public License,
see the file LICENSE for details.

requirements:

hardware (bare minimum requirements)

	2Ghz Pentium-M
	ATI Radeon 9700

	1x Logitech Dual Action gamepad
		any gamepad with at least 6 axes and 9 buttons will work but the
		layout may not be useable.

software:

	Linux (tested with 2.6.13)
		with working direct rendering and sound (alsa or oss)

	OGRE 3D v1.2 RC2
		http://www.ogre3d.org/
		
	Pure-Data (tested with v0.39-2)
		http://crca.ucsd.edu/~msp/software.html
	
		with the following externals:
			dist~
			init
			scale
			t3_line~
			t3_metro
			dumpOSC
			OSCroute
			sendOSC
			spigot~
			
			these are all available at http://sourceforge.net/projects/pure-data
			in the externals folder of cvs. but i think they are also included in 
			most packagings of "pd-extended".
			
	liblo
		http://liblo.sourceforge.net/

instructions:

building (ideally):

	$ make

running:

	$ ( cd pd && pd fijuuu.pd ) &
	$ ./fijuuu

pix.

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Fijuu2 is a 3D, audio/visual engine. Using a PlayStation-style gamepad, the player of Fijuu2 dynamically manipulates 3D instruments to make improvised music. It is built using the open source rendering engine OGRE and runs on Linux.

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