Releases: manuelVo/foundryvtt-terrain-ruler
Releases · manuelVo/foundryvtt-terrain-ruler
v1.6.0
New features
- When measuring with difficult terrain, the terrain layer will now be shown (if the "Show on Drag" setting is enabled in Enhanced Terrain Layer)
- There is now a setting that allows to configure the default state of the terrain ruler toggle after joining a game (possible options: on, off, remember last)
- The Terrain Ruler toggle can now be bound to a key
Game Systems
- Terrain Ruler now supports the measuring style of "Legend of the Five Rings 5e"
Compatibility
- Drag Ruler now utilizes libwrapper
v1.5.1
v1.5.0
v1.4.0
v1.3.2
v1.3.1
Compatibility
- Terrian Ruler is now compatible with 0.8.6
- Support for the old
TerrainLayer
module has been dropped, as that module has been confirmed to not receive updates for 0.8 compatibility. From now on onlyEnhanced Terrain Layer
is supported. That module will now be tagged as a dependency. - This version drops support for foundry 0.7, to prevent users of the
TerrainLayer
module from updating accidentaly and loosing theTerrainLayer
support.
v1.3.0
v1.2.5
v1.2.4
API changes
- Terrain Ruler's API now is just called
terrainRuler
instead ofgame.terrainRuler
.game.terrainRuler
will continue to work until the next major release. terrainRuler.getCost
now accepts options that will be passed to the active terrain layer module, if supported.