One-to-one bindings of C OpenGL functions to friendly V functions.
For an example, look at test_app
The bindings are automatically generated.
To generate them yourself, run this command:
v run gen/cmd
This will generate all the bindings (OpenGL + GLEW) into the sys directory.
I would provide a useful example of usage here, but even simple OpenGL apps are several hundred lines. Check out test_app
if you're interested. (you should probably replace the C GLFW calls in that example with code from my amazing glfw_v
project.)