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SITNVR

SITNVR is a prototype of importing different kind of GIS data into a VR environment.

File structure

.
├── datasource                 # Raw sample data
├── import                     # Scripts and their output to be imported into unity
├── unity                      # Unity project
│   ├── Assets                 # Unity standard asset folder
│   │   ├── Audio
│   │   ├── Editor             # Scripts meant to be used by Editor, will not be compiled
│   │   ├── Down Town Pack     # From Asset Store
│   │   ├── Free_SpeedTrees    # From Asset Store
│   │   ├── Materials
│   │   ├── Models             # Generated 3D objects from FME
│   │   ├── Prefabs            # Custom prefabs
│   │   ├── Scenes             # Scenes showing state of project at each release
│   │   ├── Scripts            # Scripts used in game
│   │   ├── SteamVR            # SteamVR from Asset Store
│   │   ├── SteamVR_Input      # SteamVR from Asset Store
│   │   ├── Street lights 1    # From Asset Store
│   │   ├── Terrain            # Terrain and terrain layers
│   │   ├── TextMesh Pro       # From Asset Store, better text
│   │   └── Textures
│   ├── Packages
│   └── ProjectSettings
├── LICENSE
└── README.md

Requirements

Playing the prototype:

  • Git LFS
  • Unity >= 2019.1
  • SteamVR

Process the data:

  • FME >= 2019.1
  • QGIS >= 3.6

Playing the prototype on Windows

Download the latest build for Windows from releases section.

Playing the prototype from Unity

  1. Clone this repository
  2. Connect your VR device and make sure SteamVR is running
  3. Open the Unity Hub, click add and browse the unity folder at the root of this project
  4. In the Assets explorer, open the Scenes folder and double click on Proto01
  5. Hit the play button in Unity and enjoy

Documentation

Integration documentation

About

A prototype of bringing GIS data into VR

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