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fix Readme, haxelib first release
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maitag committed Apr 5, 2024
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Expand Up @@ -23,7 +23,6 @@ or play around into: [peote-playground](https://github.com/maitag/peote-playgrou
- runs native on linux/bsd/windows/android, neko/hashlink-vm, javascript-webbrowser
(macOS and iOS should run but not much tested yet)
- can be compiled for a special OpenGL version (ES 2/3 - webgl 1/2) or with version-detection at runtime

- optimized to draw many elements thats sharing the same shader and textures
- simple usage of textureatlases (parted into slots and tiles)
- multitexture usage per shader
Expand All @@ -32,7 +31,7 @@ or play around into: [peote-playground](https://github.com/maitag/peote-playgrou
- animation by gpu transition-rendering of vertexattributes
- opengl-picking for fast detection of elements that hits a point at screen
- renderToTextures (framebuffer)
- ...
- easy to interpolate element attributes over time (linear) e.g. for particleanimation


## Scenegraph and Namespace
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