[WIP]
Some customized imgui widgets for Godot used in my personal projects. Not very optimized, but maybe useful enough to do some daily debugging.
- Fully support to Godot's variant types
- Runtime SceneTree inspector
- Runtime GodotObject inspector, with oranized structure and supports Godot export hints
- Nested data types
- Fixes to make IME working
01_multimeshinstance.mp4
02_json_editor.mp4
- Godot 4.2+
- .NET 8.0
- imgui-godot: https://github.com/pkdawson/imgui-godot
- Install the plugin to res://addons/imgui-godot/
- Fody(optional, for simple profiling)
- Migrate and clean up some existing widgets from my personal project
- Datasheet/Table editing toolset (Excel-like editor with Godot features)
- Runtime logger with filtering and backtraces
- Runtime console
- Resource picker with fuzzy match and filtering
- Better profiling tools, with common builtin engine stastics and custom measurement sources
- UX improvements
- ImPlot branch
- Hexa.NET.ImGui branch at https://github.com/maidopi-usagi/imgui-godot with ImGuizmo ImNodes
New ideas are also welcomed~