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* oops (ParadiseSS13#24658)

* Cyborgs drop their upgrades on the floor when reset or deconstructed (ParadiseSS13#24467)

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* yes

* Update robot_mob.dm

* Update robot_mob.dm

* Update code/modules/mob/living/silicon/robot/robot_mob.dm

Co-authored-by: Henri215 <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>

* Modsuit activation/deactivation is no longer cancelled by user incapacitation (ParadiseSS13#24564)

* changes activation do_afters to not check for incapacitation

* fix spacing

* Fix: Body Scanner layout (ParadiseSS13#24140)

* Fix: Body Scanner layout

* Rebuild TGUI

* Rebuild

---------

Co-authored-by: S34N <[email protected]>

* niche case (ParadiseSS13#24595)

* Adjusts Species Lung Temperature Tolerances (ParadiseSS13#24509)

* Adjusts Species Temperature Tolerances

* Update code/modules/surgery/organs/organ_datums/lung_datum.dm

Co-authored-by: Henri215 <[email protected]>

* Adjusts Unathi and Ashwalker to match ParadiseSS13#23325

---------

Co-authored-by: Henri215 <[email protected]>

* Adds Meson Sunglasses (ParadiseSS13#24619)

* meson sunglasses

* species sprites ew

* why

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: 1080pCat <[email protected]>

* eeh

* Apply suggestions from code review

Co-authored-by: Henri215 <[email protected]>

* Apply suggestions from code review

Self commit time (With approval)

---------

Co-authored-by: 1080pCat <[email protected]>
Co-authored-by: DGamerL <[email protected]>
Co-authored-by: Henri215 <[email protected]>

* Makes headslug mob_size MOB_SIZE_SMALL (ParadiseSS13#24623)

Co-authored-by: [email protected] <[email protected]>

* Capitalized Comfrey. (ParadiseSS13#24642)

* Update inflatable.dm (ParadiseSS13#24646)

* Fix dynamic lighting in secret clown HQ (ParadiseSS13#24181)

* Make clown HQ require power

* Added APC to area

* Superfluous spacing removed.

* There is only one thing worse than a DMM conflict

---------

Co-authored-by: [email protected] <[email protected]>
Co-authored-by: S34N <[email protected]>

* re-maps cables on box station (ParadiseSS13#24260)

* cables

* even more cable fixes

* did this fix the issue

* ehh

* Fixes all the cables on meta station (ParadiseSS13#24589)

* Engineering cables Part 1

* Update MetaStation.dmm

* Engineering cables part 1

* set any non-engine SMES cables to red (#8)

* cables

* did this fix it

* fixed a fail

* oops

---------

Co-authored-by: warriorstar-orion <[email protected]>

* oversight perma pipe missing (ParadiseSS13#24607)

* goodbye exclaims (ParadiseSS13#24593)

* fixes admin shuttles breaking the escape shuttle / not working (ParadiseSS13#24677)

* Fix RD-Robotics Surgery window tint button on Cyberiad. (ParadiseSS13#24647)

Co-authored-by: S34N <[email protected]>

* Update gun icon on knife removing (ParadiseSS13#24674)

* Fix mime/clown picked names not being on their bank account. (ParadiseSS13#24669)

* Make pAIs show correctly in diagnostic HUDs (ParadiseSS13#24666)

* Retaliate mobs no longer break stuff after revived with a laz injector. (ParadiseSS13#24665)

* Remove IPC heel pixel on standard chassis type (ParadiseSS13#24657)

* Handle 'Adjacent' for items inside structures (ParadiseSS13#24655)

`/obj/item/Adjacent` has a check for handling items inside items, for
example if storing an item inside a pill bottle, which is located inside
a box. This didn't check for structures, so `Adjacent` on the trashbag
inside the janitorialcart structure always returned false.

* adds extra check (ParadiseSS13#24648)

* Make gravity generator power-dependent again (ParadiseSS13#24601)

* Cargo "View Contents" Fix (ParadiseSS13#24562)

* contains_special

* contains special list additions

* keep on testing

* moar

* test test

* get manifest

* make sure

* indentation mistake

* Made eating Keeki a bit smarter. (ParadiseSS13#24373)

* Made eating Keeki a bit smarter.

* Prions -> Teslium, minor fixes.

* Better comment for total_final_bites.

* Apply suggestions from code review

Co-authored-by: Henri215 <[email protected]>

* Update code/modules/mob/living/simple_animal/friendly/cat.dm

Co-authored-by: Henri215 <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>

* Fixed clown and mime brain/head naming. (ParadiseSS13#24668)

* It just work's. Probably. (ParadiseSS13#24515)

Co-authored-by: S34N <[email protected]>

* Multi-tile doors fix (ParadiseSS13#24113)

* Multi-tile doors fix

* Linter Fix

* Comment cleanup

* Removing fillers before updating bounds to prevent issues

* fix (ParadiseSS13#24679)

* okay one last time (ParadiseSS13#24681)

* ci: check_grep now exhaustive, vsc run is optional (ParadiseSS13#24545)

* Adds recharge stations to the permabrig for IPCs (ParadiseSS13#24605)

* add recharge stations to perma

* Revert "add recharge stations to perma"

This reverts commit ce48320.

* add recharge stations to perma, this time with a updated sdmm

* 1080pCats fix

---------

Co-authored-by: S34N <[email protected]>

* Parrots no longer hold items they don't have. (ParadiseSS13#24682)

* Parrots no longer hold items they don't have.

* Whoops.

* Fix falling into chasm on map load (ParadiseSS13#24673)

* Fix flying bayonet/seclight overlay (ParadiseSS13#24676)

* Fix flying bayonet overlay

* Make it simpler

* Cigar/pipe cleanup. (ParadiseSS13#24683)

* Refactored how monkeys name their brains. (ParadiseSS13#24678)

* Electropack works more consistently, and is more responsive. (ParadiseSS13#24680)

* electropack is less silly

* dont need this anymore

* Update code/game/objects/items/devices/radio/electropack.dm

Co-authored-by: Luc <[email protected]>

---------

Co-authored-by: S34N <[email protected]>
Co-authored-by: Luc <[email protected]>

* Admin controls now update the shuttle timer in units of minutes, not seconds. (ParadiseSS13#24356)

* Admins now update the shuttle timer in minutes, not seconds.

(As in the units, not how long it takes.)

* Apply suggestions from code review

Co-authored-by: Contrabang <[email protected]>

---------

Co-authored-by: Contrabang <[email protected]>

* More bitflag cleanup (ParadiseSS13#24531)

* Convert a few more bitflags that weren't bit-shifting.

* Update a few comments around bitflags.

* Add some parentheses around bitflag combination defines.

* Fix some whitespace consistency issues, mostly with bitflags.

* Collar on a chick stay when it grow into a chicken. (ParadiseSS13#24524)

* Collar on a chick stay when it grow into a chicken.

Collar on a chick stay when it grow into a chicken.
Fixes ParadiseSS13#24412

* Update code/modules/mob/living/simple_animal/friendly/farm_animals.dm

Co-authored-by: Contrabang <[email protected]>

---------

Co-authored-by: Pierre-Louis <[email protected]>
Co-authored-by: Contrabang <[email protected]>

* Moves weapons sprites out of items.dmi (ParadiseSS13#24634)

* Moves weapons sprites out of items.dmi

* lets revert this

* oversight from energy melee PR

* [s] Fixes Mechs being able to walk through walls (ParadiseSS13#24695)

* Adds the ismecha check

* I am a dummy, thanks contra

* Bump to yarn 4.1.1 (automated changes) and fixed settings (ParadiseSS13#24358)

* bump to yarn 4.1.0 (automated changes)

* fix prettier issues

* 4.1.1

* this gets auto-commited on build

* [S] Fixes an exploit (ParadiseSS13#24703)

* it never had a range........

* slide to the left

* guh

* Radio resprite (ParadiseSS13#24629)

* sprites

* fixik

* lil animation

* fixes syndicate sensory being emp weak (ParadiseSS13#24625)

* fixes syndicate sensory being emp weak

* Update code/modules/surgery/organs/augments_internal.dm

Co-authored-by: Contrabang <[email protected]>

* fixes it

---------

Co-authored-by: Contrabang <[email protected]>

* Security poncho (ParadiseSS13#24614)

* all at once

* no

* ah yes

* minor pixel adjustments

* moved

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>

* [TGchat] Annihilation Dropdowns & Tweaks (ParadiseSS13#24502)

* New TGchat settings section

* New Chat Settings Tab & Reorder Tabs

* Annihilate dropdowns

* Normal Divider

* Max Total Messages 10000 -> 2000

* Remove removed things

* Rebuild

* [s] Adds Contrabang to Commit Access (ParadiseSS13#24707)

* updates contributing.md

* Empty-Commit

* Fix TGUI deconflict hooks, makes them work on windows (ParadiseSS13#24686)

* Lets us install tgui merge drivers on windows

* test this

* gamer mode

* debug

* do it like this

* test

* test this

* stop it being weirdly relative

* more relative fixes

* try cat

* indentation

* update CI stuff to cache

* correct this

* yarn

* yarn consistency

* do we even need to do this? (no we don't)

* properly cache yarn deps in ci

* Why do we even have that step

---------

Co-authored-by: github-actions <[email protected]>

* Adds the Organ Extractor (ParadiseSS13#24100)

* Adds the Syndicate Organ Extractor

* ipc moment

* fix bug, prevents putting organs in dead bodies to extract

* Apply suggestions from code review

Co-authored-by: Henri215 <[email protected]>

* renames sprite

* Apply suggestions from code review

Co-authored-by: DGamerL <[email protected]>

* replace xx yy

---------

Co-authored-by: Henri215 <[email protected]>
Co-authored-by: DGamerL <[email protected]>

* Optable fixes (ParadiseSS13#24101)

* Proto Emitter Gun now has its own name and description (ParadiseSS13#24528)

* Update laser.dm

* Update code/modules/projectiles/guns/energy/laser.dm

Co-authored-by: Henri215 <[email protected]>

* Update code/modules/projectiles/guns/energy/laser.dm

Co-authored-by: Luc <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>
Co-authored-by: Luc <[email protected]>

* blamo (ParadiseSS13#24582)

* Re-added the account info paper on creating a new account. (ParadiseSS13#24588)

* Re-added the account info paper on creating a new account.

* Review suggestions.

* Adds CI checks forbidding certain kinds of world loops (ParadiseSS13#24454)

* Updates checkgrep to report unnecessary loops

* improved message

* global lists are better too

* much better

* Apply suggestions from code review

Co-authored-by: GDN <[email protected]>

* update to modern check_grep format

---------

Co-authored-by: GDN <[email protected]>
Co-authored-by: S34N <[email protected]>

* Gutlunches will no longer eat brains. (ParadiseSS13#24603)

* NO MORE EATING BRAINS

* Update code/modules/mob/living/simple_animal/hostile/mining/gutlunch.dm

Co-authored-by: DGamerL <[email protected]>

---------

Co-authored-by: S34N <[email protected]>
Co-authored-by: DGamerL <[email protected]>

* Increases Paper's Window Size (ParadiseSS13#24541)

* its time to PAPERWORK

* remove test item

* autodoc / henri

Co-authored-by: Henri215 <[email protected]>

---------

Co-authored-by: Henri215 <[email protected]>

* Cowboy hats resprite (ParadiseSS13#24611)

* human_mob

* items

* grey_mob

* drask_mob

* vox_mob

* code, lets fucking hope i didnt forget anything

* i forgot stupid fuckign shit

* also i love to delete wrong things

* Update code/modules/clothing/head/misc_hats.dm

Co-authored-by: Henri215 <[email protected]>

* Update code/modules/client/preference/loadout/loadout_hat.dm

Co-authored-by: 1080pCat <[email protected]>

* moved to other cowboy hats

---------

Co-authored-by: Henri215 <[email protected]>
Co-authored-by: 1080pCat <[email protected]>

* Adds Boot Knives (Combat + Mining Boots + Jump Boots) (ParadiseSS13#24530)

* stabbing time

* examine text

* oopsie

* spans

* add to jumpboots

* contra review

* henri/gdn reviews

* contra + burzah review

* span swap

Co-authored-by: Contrabang <[email protected]>

---------

Co-authored-by: Contrabang <[email protected]>

* chat box red (ParadiseSS13#24663)

* NanoMap Auto-Update (Wed Mar 20 01:07:32 UTC 2024) (ParadiseSS13#24350)

Co-authored-by: NanoMap Generation <[email protected]>

* Bear update, part 2 (ParadiseSS13#24506)

* The bear update!

* more sprites

* more bearprites

* diversify

* removing comments

* description and mapping

* duplicate

* Update code/modules/mob/living/simple_animal/hostile/bear.dm

---------

Co-authored-by: Contrabang <[email protected]>

* yeah (ParadiseSS13#24709)

* This is the fix (ParadiseSS13#24710)

* Added new skirts to suitdispenser (ss220club#1101)

<!-- Пишите **НИЖЕ** заголовков и **ВЫШЕ** комментариев, иначе что то
может пойти не так. -->
<!-- Вы можете прочитать Contributing.MD, если хотите узнать больше. -->

## Что этот PR делает
Добавляет новые юбки в игру и в suitdispenser в частности.
<!-- Вкратце опишите изменения, которые вносите. -->
<!-- Опишите **все** изменения, так как противное может сказаться на
рассмотрении этого PR'а! -->
<!-- Если вы исправляете Issue, добавьте "Fixes #xxxx" (где xxxx - номер
Issue) где-нибудь в описании PR'а. Это автоматически закроет Issue после
принятия PR'а. -->

## Почему это хорошо для игры
Дамы могут одеваться в грейтайд! А ещё разнообразие лучше отсутствия
разнообразия.
<!-- Опишите, почему, по вашему, следует добавить эти изменения в игру.
-->

## Изображения изменений

![dreamseeker_byRHi97kGE](https://github.com/ss220club/Paradise-SS220/assets/102225891/d0b2b18b-87cf-49fe-b601-238410ceb321)

<!-- Если вы не меняли карту или спрайты, можете опустить эту секцию.
Если хотите, можете вставить видео. -->

## Тестирование
Провел модный приговор на локалке.
<!-- Как вы тестировали свой PR, если делали это вовсе? -->

## Changelog

:cl:
add: Добавлены 22 новые юбки разных цветов в suitdispenser.
/:cl:

<!-- Оба :cl:'а должны быть на месте, что-бы чейнджлог работал! Вы
можете написать свой ник справа от первого :cl:, если хотите. Иначе
будет использован ваш ник на ГитХабе. -->
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(Они используются только для иконки в игре) и удалить ненужные. Помните,
что чейнджлог должен быть понятен обычным игроком. -->
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---------

Co-authored-by: Aylong <[email protected]>

* Restrict !merge_upstream workflow to dev team and PR author (ParadiseSS13#24711)

* restrict !merge_upstream to PR author or repo members

* proper syntax please

* No more black borders on the sides with different size (ParadiseSS13#24151)

* New ability icons part 2 (ParadiseSS13#24671)

* icons and shit

* other icons

* mhm

* contras order

* [S] Fixes an exploit (ParadiseSS13#24721)

* fixes an exploit

* length

* Allow OP to !merge_upstream (ParadiseSS13#24724)

Co-authored-by: Arthri <[email protected]>

* Add space between badges and ckey

* Linter yea yea

---------

Co-authored-by: cybercapitalism <[email protected]>
Co-authored-by: CRUNCH <[email protected]>
Co-authored-by: Henri215 <[email protected]>
Co-authored-by: Aylong <[email protected]>
Co-authored-by: S34N <[email protected]>
Co-authored-by: Contrabang <[email protected]>
Co-authored-by: LtDiggs <[email protected]>
Co-authored-by: Marm <[email protected]>
Co-authored-by: 1080pCat <[email protected]>
Co-authored-by: DGamerL <[email protected]>
Co-authored-by: Adrer <[email protected]>
Co-authored-by: [email protected] <[email protected]>
Co-authored-by: Charlie Nolan <[email protected]>
Co-authored-by: Zack <[email protected]>
Co-authored-by: warriorstar-orion <[email protected]>
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Co-authored-by: Volodymir Ohorodnytskyi <[email protected]>
Co-authored-by: Luc <[email protected]>
Co-authored-by: Pierre-Louis <[email protected]>
Co-authored-by: Pierre-Louis <[email protected]>
Co-authored-by: McRamon <[email protected]>
Co-authored-by: github-actions <[email protected]>
Co-authored-by: GDN <[email protected]>
Co-authored-by: matttheficus <[email protected]>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: NanoMap Generation <[email protected]>
Co-authored-by: The Real <[email protected]>
Co-authored-by: Arthri <[email protected]>
Co-authored-by: Arthri <[email protected]>
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Showing 1 changed file with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion modular_ss220/chat_badges/code/badges.dm
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,12 @@ GLOBAL_LIST(badge_icons_cache)
var/icon/donator_badge_icon = get_badge_icon(get_donator_badge())
var/icon/worker_badge_icon = get_badge_icon(get_worker_badge())

return "[donator_badge_icon ? bicon(donator_badge_icon) : ""][worker_badge_icon ? bicon(worker_badge_icon) : ""][key]"
var/badge_part = "[donator_badge_icon ? bicon(donator_badge_icon) : ""][worker_badge_icon ? bicon(worker_badge_icon) : ""]"
var/list/parts = list()
if(badge_part)
parts += badge_part
parts += key
return jointext(parts, " ")

/client/proc/get_donator_badge()
if(donator_level && (prefs.toggles & PREFTOGGLE_DONATOR_PUBLIC))
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