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unreal-gold - Fix
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d10sfan committed Dec 16, 2024
1 parent 750444c commit 59ea6b1
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18 changes: 18 additions & 0 deletions engines/unreal-gold-64/assets/setup-gold.sh
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@@ -0,0 +1,18 @@
#!/bin/bash

cd ../

# Define the directories
DIRS=("System" "System64")

# Loop through each directory
for DIR in "${DIRS[@]}"; do
if [ -d "$DIR" ]; then
echo "Deleting *.int files in $DIR..."
find "$DIR" -type f -name "*.int" -exec rm -f {} \;
else
echo "Directory $DIR does not exist. Skipping..."
fi
done

echo "Operation completed."
18 changes: 18 additions & 0 deletions engines/unreal-gold/assets/setup-gold.sh
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
#!/bin/bash

cd ../

# Define the directories
DIRS=("System" "System64")

# Loop through each directory
for DIR in "${DIRS[@]}"; do
if [ -d "$DIR" ]; then
echo "Deleting *.int files in $DIR..."
find "$DIR" -type f -name "*.int" -exec rm -f {} \;
else
echo "Directory $DIR does not exist. Skipping..."
fi
done

echo "Operation completed."
5 changes: 5 additions & 0 deletions metadata/packagessniper_v2.json
Original file line number Diff line number Diff line change
Expand Up @@ -5668,6 +5668,11 @@
"file": "OldUnreal-UnrealPatch227k-Linux.tar.bz2"
}
],
"setup": {
"complete_path": "../ready-gold",
"command": "./setup-gold.sh",
"license_path": "../Help/ReadMe.txt"
},
"choices": [
{
"name": "Unreal Gold (32-bit)",
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