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Built-in development server.
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Automatic detection and support for TailwindCSS.
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Bundle and minify Lustre applications.
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Distribute reusable Web Components for use outside of Gleam and Lustre.
Lustre's dev tools are designed to make the experience as simple as possible for folks unfamiliar with frontend development or are exhausted at the state of JavaScript tooling. That means being opinionated about the tools we support and the commands we provide.
If you find yourself needing more configuration or control over your build process, you might be outgrowing what Lustre's dev tools have set out to provide! We'd love to hear from those users too, though, so please open an issue or reach out on Discord if you think something is missing.
For more advanced users, we recommend using vite and the vite-gleam package.
Lustre's dev tools are published on Hex! You can add them as a dev dependency to your Gleam projects from the command line:
Note: currently one of lustre_dev_tools' dependencies is not compatible with the most recent version of
gleam_json
, making it impossible to install. To fix this, addgleam_json = "1.0.1"
as a dependency in yourgleam.toml
file.
gleam add lustre_dev_tools --dev
The --dev
flag is important to make sure the dev tools are not included in your
application's build!
Note: The included development server uses the erlang package
fs
as a file watcher. For Linux uses, you need to have inotify-tools installed on your system. Both Linux and MacOS users must also have a C compiler.
To run any of the commands provided by the dev tools, you should run the
lustre/dev
module using Gleam's run
command:
gleam run -m lustre/dev build app
You can run gleam run -m lustre/dev -- --help
to see a list of all the available
commands. Each command also has its own help text that lists the available flags
and options. Here's a brief overview of the commands provided by Lustre's dev tools:
-
lustre/dev add
- Commands for adding external binaries to your project. These are run and managed by Lustre, and while not typically intended to be run manually, they can be found insidebuild/.lustre/bin
.-
lustre/dev add esbuild
- Download a platform-appropriate version of the esbuild binary. Lustre uses this to bundle applications and act as a development server, and will automatically download the binary if either thebuild
orstart
commands are run. -
lustre/dev add tailwind
- Download a platform-appropriate version of the Tailwind binary. Lustre will automatically use this to compile your styles if it detects atailwind.config.js
in your project but will not download it automatically. Be sure to add the following to your root levelindex.html
<link rel="stylesheet" type="text/css" href="/priv/static/my_app.css" />
-
-
lustre/dev build
- Commands to build different kinds of Lustre application. These commands go beyond just runninggleam build
and handle features like bundling, minification, and integration with other build tools.-
lustre/dev build app
- Build and bundle an entire Lustre application. The generated JavaScript module calls your app'smain
function on page load and can be included in any Web page without Gleam or Lustre being present. -
lustre/dev build component
- Build a Lustre component as a portable Web Component. The generated JavaScript module can be included in any Web page and used without Gleam or Lustre being present.
-
-
lustre/dev start
- Start a development server for your Lustre project. This command will compile your application and serve it on a local server. If your application'smain
function returns a compatibleApp
, this will generate the necessary code to start it. Otherwise, yourmain
function will be used as the entry point.
Lustre is mostly built by just me, Hayleigh, around two jobs. If you'd like to support my work, you can sponsor me on GitHub.
Contributions are also very welcome! If you've spotted a bug, or would like to suggest a feature, please open an issue or a pull request.