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A Godot 3.2+ plugin that creates a trail of copies of the texture of a Sprite or an AnimatedSprite

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luizcarlos1405/SpriteTrail

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Instalation

Copy the folder addons into your project than activate the plugin at Project > Project Settings > Plugins > Sprite Trail (Status:) set as Active.

Usage

A new node will be available called SpriteTrail. Create it as a child of a Sprite or an AnimatedSprite. Set Active as true on the inspector and you'll see the trail if you move the Sprite/AnimatedSprite. Change the settings at the inspector as you want.

There is an Example.tscn scene in this repository with an implementation.

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A Godot 3.2+ plugin that creates a trail of copies of the texture of a Sprite or an AnimatedSprite

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