Spring 2021 Release 1.1.0
louis-langholtz
released this
24 Apr 17:54
·
841 commits
to master
since this release
Here's a summary of the more noteworthy commits that went into this release:
- Fixes issue with building project on Windows using GCC.
- Updates links to
travis-ci
in project'sREADME
file from the.org
domain to the.com
domain. - Restores functionality of pull requests getting checked by Travis-CI.
- Fixes link issue when building with Xcode 12.3.
- Applies clang-format to more files.
- Changes for building more easily with boost units support using newer boost releases - specifically boost 1.75.
- Fixes an out of bounds array access when firing bullets in the RayCast demo in the Testbed.
- Adds more
==
and!=
support forBodyConf
,Acceleration
,FixtureConf
,Sweep
, andBody
classes. - Adds a C++23 like
to_underlying
template function to theplayrho
namespace. - Replaces uses of the
UnderlyingValue
template function with theto_underlying
template function. - Deprecates the
UnderlyingValue
functions. - Updating the release/version/tag to 1.1.0!