This is a self-study project, developed following the "Glitch Garden" section of the course "Complete C# Unity Developer 2D: Learn to Code Making Games".
- Splash, menu, options and game scenes
- Options saving with Unity PlayerPrefs
- Tower defense structure (like "Plants vs Zombies"ish)
- Defenders and attackers characters, with different cost and abilities
- Animation controllers on characters and characters projectiles
- Animation events
- Health system for characters and player life
- Vfx for character death
Free game assets from https://www.glitchthegame.com/
Link to the course: https://www.udemy.com/course/unitycourse/