This is an educational project, developed following the BattleTank section of the course "Unreal Engine C++ Developer: Learn C++ and Make Video Games".
- Unreal's Terrain Editor landscape
- Basic artificial intelligence based on navmap and basic math
- Forces application and simulated wheels/suspensions
- Aiming and shooting system
- Tanks and Mortars with physics
- Unreal's C++ and Blueprint programming
Link to the course: [https://www.udemy.com/course/unrealcourse/]
Link to the teacher profile: [https://www.udemy.com/user/bentristem/]