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Dev build 30

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@pledbrook pledbrook released this 28 Dec 22:48
· 2018 commits to master since this release

Release is on Nexus Mods.

There have been several substantial changes to the way the strategy layer works:

  • Vigilance will decay naturally in uncontacted regions, just like with havens that have all rebels hiding
  • Chosen only gain 3 knowledge each supply drop, but gain 2 for every successfully completed mission in one of their regions
  • Chosen all activate at once at FL 3
  • Avatar Project is revealed when the first pip of Doom is added
  • Avatar Project progresses significantly faster, but the slowing effect of high vigilance is greater
  • Repression now works (mimics the activity of rebels and ADVENT counter insurgency in uncontacted regions)
  • Full retaliations now trigger after reaching around 10+ successful missions in a region
  • Retaliations are all local to regions - there's no global bucket or cooldown
  • Job-specific retaliations depend on accumulated rebel income for that job in that region
  • Supply and Recruit jobs give a 10% per rebel bonus to mission detection income for related mission types (Recruit = Jailbreak and VIP rescues, Supply = Smash and Grabs, Troop Columns and Supply Raids)
  • There is a new covert action that provides a bonus to detecting liberation missions in a region for 3 weeks
  • Black site is now 3 regions away from your starting region

XComLW_Activities.ini

  • CHOSEN_KNOWLEDGE_GAIN_MISSIONS - how much knowledge Chosen gain from successful missions in one of their regions
  • AVATAR_DELAY_HOURS_PER_NET_GLOBAL_VIG - how much global net vigilance slows avatar project
  • COIN_BUCKET - bucket capacity for full retaliations
  • RETAL_BUCKET_INCREASE_ON_MISSION_SUCCESS - how much to add to full-retal bucket on successful mission completion
  • RETAL_BUCKET_MISSION_CHANCE - chance that a successful mission completion adds to the full-retal bucket

XComLW_Overhaul.ini

  • REGIONS_TO_BLACKSITE - how many region links to reach the Black Site region
  • [LW_Overhaul.X2StrategyElement_DefaultDetectionModifiers] - header under which you can change various things about mission detection modifiers