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Give an extra turn to SnG timer
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One extra turn before reinforcements arrive on the Smash 'n' Grab
provides a small, but significant boost to XCOM's breathing space on the
mission. It still forces the player to decide between greed and safety.
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pledbrook committed May 26, 2019
1 parent d4fb6bf commit bf802bb
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions LongWarOfTheChosen/Config/XComMissions.ini
Original file line number Diff line number Diff line change
Expand Up @@ -74,10 +74,10 @@ HardDisablePostObjectiveHunting=true
HardDisablePostObjectiveHunting=true

[SmashNGrab_LW]
BaseTimerLength_Rookie=4
BaseTimerLength_Veteran=3
BaseTimerLength_Rookie=5
BaseTimerLength_Veteran=4
BaseTimerLength_Commander=3
BaseTimerLength_Legend=2
BaseTimerLength_Legend=3

; TurnsRemainingForFirstTimerWarning=2
; TurnsRemainingForSecondTimerWarning=0
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