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Reformat file headers that have tabs
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pledbrook committed May 3, 2020
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//---------------------------------------------------------------------------------------
// FILE: X2LWTemplateModTemplate.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: "Meta" templates to allow modification to existing templates on game launch.
// PURPOSE: "Meta" templates to allow modification to existing templates on game launch.
//---------------------------------------------------------------------------------------

class X2LWTemplateModTemplate extends X2StrategyElementTemplate;
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//---------------------------------------------------------------------------------------
// FILE: X2AbilityTarget_Cursor_LW.uc
// AUTHOR: Peter Ledbrook
// PURPOSE: Abilities that are added to enemy units as dark events.
// PURPOSE: Abilities that are added to enemy units as dark events.
//---------------------------------------------------------------------------------------

class X2AbilityTarget_Cursor_LW extends X2AbilityTarget_Cursor;
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//---------------------------------------------------------------------------------------
// FILE: X2Ability_SkirmisherAbilitySet_LW.uc
// AUTHOR: martox
// PURPOSE: New Skirmisher abilities for LWOTC.
// PURPOSE: New Skirmisher abilities for LWOTC.
//---------------------------------------------------------------------------------------
class X2Ability_SkirmisherAbilitySet_LW extends X2Ability_SkirmisherAbilitySet config(LW_FactionBalance);

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//---------------------------------------------------------------------------------------
// FILE: X2Effect_ManualOverride_LW.uc
// AUTHOR: martox
// PURPOSE: Modified version of the base WOTC effect for Skirmisher's Manual Override
// PURPOSE: Modified version of the base WOTC effect for Skirmisher's Manual Override
// ability. This reduces the cooldown of all abilities on the targeted unit
// by a configurable number of turns. If the reduction is greater than the
// remaining cooldown on an ability, then that ability immediately becomes
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//---------------------------------------------------------------------------------------
// FILE: X2AbilityToHitCalc_LWCommandRange.uc
// AUTHOR: Amineri (Pavonis Interactive)
// Purpose: Set range ring to limit when this ability triggers
// PURPOSE: Set range ring to limit when this ability triggers
//---------------------------------------------------------------------------------------
class X2AbilityToHitCalc_LWCommandRange extends X2AbilityToHitCalc config(LW_OfficerPack);

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//---------------------------------------------------------------------------------------
// FILE: X2Effect_AirController.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Registers listener for AirController
// PURPOSE: Registers listener for AirController
//---------------------------------------------------------------------------------------
class X2Effect_AirController extends X2Effect_Persistent;

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//---------------------------------------------------------------------------------------
// FILE: XComGameState_Effect_AirController.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Extended game state information for Air Controller ability
// PURPOSE: Extended game state information for Air Controller ability
//---------------------------------------------------------------------------------------
class XComGameState_Effect_AirController extends XComGameState_Effect;

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//---------------------------------------------------------------------------------------
// FILE: LWHelpTemplate.uc
// AUTHOR: amineri / Pavonis Interactive
// PURPOSE: Generic Help Template for NavHelp Help Button data
// PURPOSE: Generic Help Template for NavHelp Help Button data
//---------------------------------------------------------------------------------------

class LWHelpTemplate extends X2StrategyElementTemplate;
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Base class for income modifiers.
// PURPOSE: Base class for income modifiers.
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier extends Object abstract;
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for active dark events.
// PURPOSE: Income modifier for active dark events.
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_DarkEvent extends LWRebelJobIncomeModifier;
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_DiminishingSupplies.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for Liberated regions
// PURPOSE: Income modifier for Liberated regions
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_DiminishingSupplies extends LWRebelJobIncomeModifier;
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Liaison.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for haven liaisons
// PURPOSE: Income modifier for haven liaisons
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Liaison extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Liberated.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for liberated regions
// PURPOSE: Income modifier for liberated regions
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Liberated extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_LocalFaceless.uc
// AUTHOR: amineri / Pavonis Interactive
// PURPOSE: Income modifier that depends on the number of faceless at the outpost
// PURPOSE: Income modifier that depends on the number of faceless at the outpost
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_LocalFaceless extends LWRebelJobIncomeModifier config(LW_Outposts);
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Prohibited.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for Prohibited Jobs
// PURPOSE: Income modifier for Prohibited Jobs
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Prohibited extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Radio.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for regions with radio relays
// PURPOSE: Income modifier for regions with radio relays
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Radio extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Range.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier that modifies income by applying a configurable range.
// PURPOSE: Income modifier that modifies income by applying a configurable range.
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Range extends LWRebelJobIncomeModifier;
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//---------------------------------------------------------------------------------------
// FILE: LWRebelJobIncomeModifier_Retribution.uc
// AUTHOR: Grobobobo/Based on X2RebelJobIncomeModifier_Prohibited
// PURPOSE: Income modifier for Chosen Retribution activities
// PURPOSE: Income modifier for Chosen Retribution activities
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_Retribution extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobIncomeModifier_Liaison.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Income modifier for haven liaisons
// PURPOSE: Income modifier for haven liaisons
//---------------------------------------------------------------------------------------

class LWRebelJobIncomeModifier_SoldierLiaison extends LWRebelJobIncomeModifier
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//---------------------------------------------------------------------------------------
// FILE: X2RebelJobTemplate.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Rebel job definitions template for allowing extensible rebel behavior in outposts.
// PURPOSE: Rebel job definitions template for allowing extensible rebel behavior in outposts.
//---------------------------------------------------------------------------------------

class LWRebelJobTemplate extends X2StrategyElementTemplate config(LW_Outposts);
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//---------------------------------------------------------------------------------------
// FILE: LWRebelJob_DefaultJobSet.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Default rebel jobs.
// PURPOSE: Default rebel jobs.
//---------------------------------------------------------------------------------------

class LWRebelJob_DefaultJobSet extends X2StrategyElement config(LW_Outposts);
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//---------------------------------------------------------------------------------------
// FILE: SniperDefense_UIScreenListener.uc
// AUTHOR: RedDobe
// PURPOSE: Makes Enemy pods activate on missed squadsight shots
// PURPOSE: Makes Enemy pods activate on missed squadsight shots
//---------------------------------------------------------------------------------------
class SniperDefense_UIScreenListener extends UIScreenListener Config(SniperDefense);

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//---------------------------------------------------------------------------------------
// FILE: UIButtonIconPC.uc
// AUTHOR: amineri / Pavonis Interactive
// PURPOSE: Extension of regular button for use with FlashControl XComButtonIconPC
// PURPOSE: Extension of regular button for use with FlashControl XComButtonIconPC
// Normally accessible only through NavHelp
//---------------------------------------------------------------------------------------

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//---------------------------------------------------------------------------------------
// FILE: X2AbilityCooldown_LWFlamethrower.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Variable cooldown on flamethrower
// PURPOSE: Variable cooldown on flamethrower
//---------------------------------------------------------------------------------------
class X2AbilityCooldown_LWFlamethrower extends X2AbilityCooldown;

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//---------------------------------------------------------------------------------------
// FILE: X2AbilityToHitCalc_StatCheck_LWFlamethrower.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Stat check (using tech level?) of flamethrower against target stat
// PURPOSE: Stat check (using tech level?) of flamethrower against target stat
//---------------------------------------------------------------------------------------
class X2AbilityToHitCalc_StatCheck_LWFlamethrower extends X2AbilityToHitCalc_StatCheck;

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//---------------------------------------------------------------------------------------
// FILE: X2Ability_DarkEvents_LW.uc
// AUTHOR: Peter Ledbrook
// PURPOSE: Abilities that are added to enemy units as dark events.
// PURPOSE: Abilities that are added to enemy units as dark events.
//---------------------------------------------------------------------------------------

class X2Ability_DarkEvents_LW extends X2Ability config(GameCore);
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//---------------------------------------------------------------------------------------
// FILE: X2Condition_ChanceBasedTacticalDE.uc
// AUTHOR: Peter Ledbrook
// PURPOSE: Conditional on a die rolled at the start of tactical combat. Designed for
// PURPOSE: Conditional on a die rolled at the start of tactical combat. Designed for
// Tactical Dark Events that apply abilities to enemy unit based on chance.
//---------------------------------------------------------------------------------------

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//---------------------------------------------------------------------------------------
// FILE: X2Condition_UnitPropsTacticalDE.uc
// AUTHOR: Peter Ledbrook
// PURPOSE: Conditional on the target unit meeting certain rules, such as being an enemy
// PURPOSE: Conditional on the target unit meeting certain rules, such as being an enemy
// or being of a certain character type.
//---------------------------------------------------------------------------------------

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//---------------------------------------------------------------------------------------
// FILE: X2Effect_InfiltrationModifier.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Implements the infiltration modifier, which modifies enemy stats based on mission infiltration status
// PURPOSE: Implements the infiltration modifier, which modifies enemy stats based on mission infiltration status
//---------------------------------------------------------------------------------------
class X2Effect_InfiltrationModifier extends X2Effect_ModifyStats config (LW_InfiltrationSettings);

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//---------------------------------------------------------------------------------------
// FILE: X2LWAbilitiesModTemplate.uc
// AUTHOR: Peter Ledbrook
// PURPOSE: Modifies existing ability templates.
// PURPOSE: Modifies existing ability templates.
//
// In particular, it sets the final hit chance override delegate
// on X2AbilityToHitCalc_StandardAim instances.
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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Conditional emchanics for creation of alien activities
// PURPOSE: Conditional emchanics for creation of alien activities
//---------------------------------------------------------------------------------------
class X2LWActivityCondition extends Object abstract;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_AlertVigilance.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Conditionals on the Alert and Vigilance levels of the region
// PURPOSE: Conditionals on the Alert and Vigilance levels of the region
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_AlertVigilance extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_AvatarRevealed
// AUTHOR: JohnnyLump / Pavonis Interactive
// PURPOSE: Conditionals on whether Avatar project has been revealed to the player
// PURPOSE: Conditionals on whether Avatar project has been revealed to the player
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_AvatarRevealed extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_FacilityLeadItem.uc
// AUTHOR: Amineri / Pavonis Interactive
// PURPOSE: Conditionals on the having a facility lead item or the related research
// PURPOSE: Conditionals on the having a facility lead item or the related research
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_FacilityLeadItem extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_HasFaceless.uc
// AUTHOR: JL / Pavonis Interactive
// PURPOSE: Allow activity creation only if the local outpost has an adviser
// PURPOSE: Allow activity creation only if the local outpost has an adviser
//---------------------------------------------------------------------------------------


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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_HasFaceless.uc
// AUTHOR: tracktwo / Pavonis Interactive
// PURPOSE: Allow activity creation only if the local outpost has faceless
// PURPOSE: Allow activity creation only if the local outpost has faceless
//---------------------------------------------------------------------------------------


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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_MinLiberatedRegions
// AUTHOR: JohnnyLump / Pavonis Interactive
// PURPOSE: Conditionals on the number of days a region has been liberated
// PURPOSE: Conditionals on the number of days a region has been liberated
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_LiberatedDays extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_LiberationStage.uc
// AUTHOR: JL / Pavonis Interactive
// PURPOSE: Conditionals on the LiberationStage of the region
// PURPOSE: Conditionals on the LiberationStage of the region
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_LiberationStage extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_MaxRebels
// AUTHOR: JohnnyLump / Pavonis Interactive
// PURPOSE: Conditionals on the number of rebels in a region
// PURPOSE: Conditionals on the number of rebels in a region
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_MaxRebels extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_MinLiberatedRegions
// AUTHOR: JohnnyLump / Pavonis Interactive
// PURPOSE: Conditionals on the number of liberated regions
// PURPOSE: Conditionals on the number of liberated regions
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_MinLiberatedRegions extends X2LWActivityCondition;

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//---------------------------------------------------------------------------------------
// FILE: X2LWActivityCondition_MinRebels
// AUTHOR: JohnnyLump / Pavonis Interactive
// PURPOSE: Conditionals on the number of rebels in a region
// PURPOSE: Conditionals on the number of rebels in a region
//---------------------------------------------------------------------------------------
class X2LWActivityCondition_MinRebels extends X2LWActivityCondition;

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