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Pokemon game project for Python Workshop, Locus 2016

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pokemon

A Pokemon Game built for Python Workshop, Locus 2016. The game is simple and text-based. Pokemons data are read from file. User get to choose a pokemon while the computer chooses one at random. Then the battle starts with the user and the computer alternatively choosing attacks for their respective pokemons. The game ends when one of the pokemon loses all health.

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Pokemon game project for Python Workshop, Locus 2016

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