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scene-graph: add pivot values to CanvasItem (#296)
* graph: add pivotX and pivotY to CanvasItem graph: add originX and originY to Control to use for pivot render calculations graph: rework drawing on many Controls to respect the pivot / origin * graph: update PaddedContainer and PanelContainer to respect pivot when fitting children * graph: update TextureProgress to draw respecting the pivot * graph: update NinePatchRect and CanvasLayerContainer to respect the pivot and origin * examples: revert hello scene graph back to original
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