Skip to content

lihex/cocos2d-console

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 

Repository files navigation

cocos2d-console

Download

$ NOT DONE YET

Install

$ NOT DONE YET

Vision of cocos2d-console

A command line tool that lets you create, run, publish, debug, etc… your game. It is the swiss-army knife for cocos2d.

This command line tool is in its early stages.

Examples:

# starts a new project called "My Game" for multi-platform

$ cocos new MyGame -l cpp -p org.cocos2d.mygame

$ cd MyGame

# Will deploy the project to device and run it
$ cocos run -p android


Devel Info

Internals

cocos.py is an script whose only responsability is to call its plugins. cocos.bat will invoke cocos.py on windows cocos will invoke cocos.py on Mac OS X and linux

To get a list of all the registered plugins:

$ cocos

To run the "new" plugin:

$ cocos new

Adding a new plugin to the console

You have to edit bin/cocos2d.ini, and add the class name of your new plugin there. Let's say that you want to add a plugin that deploys the project:

# should be a subclass of CCPlugin
project_deploy.CCPluginDeploy

And now you have to create a file called project_deploy.py in the plugins folder. A new, empty plugin, would look like the code shown below:

import cocos

# Plugins should be a sublass of CCPlugin
class CCPluginDeploy(cocos.CCPlugin):

		# in default category
        @staticmethod
        def plugin_category():
          return ""

        @staticmethod
        def plugin_name():
          return "deploy"

        @staticmethod
        def brief_description():
            return "Deploy the project to target."                

        def run(self, argv, dependencies):
            print "plugin called!"
            print argv

Plugins are divided by category, depending on it's function: project, engine, ...

The plugins of project is in default category, it's an empty stirng "".

Comands Required

Please see this issue

About

cocos2d command line tool

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 57.2%
  • C 35.9%
  • Python 6.9%