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Rename [some] Genesis stuff to no-intro 2016-10-23. #157
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Sharing my findings.
These fake box arts might not be fake at all. I don't have Why delete if it's still in the database? |
I deleted only the beta/proto box arts, I'll not mess with the database, it does not make any sense... btw it was a non-sense to remove bios entries there, ihmo. Those beta/proto games were not officially released in the market, so it does not make any sense to maintain box arts for them. There are even fake box arts for official games (see #6 (comment)), which we are going to change over time. Edit: Unlicensed games are another case, they may have box art, like pier solar or beggar prince. |
Removing And because the list is filtered right away from the no-intro dat, I have to ask what's stopping the team from filtering Instead of "hardcoding" database to remove certain files, we should consider seeing if it's in our wishes to add flexible/customizable filters. One could filter I looked at all of I understand that this might be a team thing. Just something for the team to consider. RetroArch is programmed to work with many platforms as possible yet there are "hardcoded" filters to weed out some files. More than a team probably thought it was ugly, useless, or unwanted. I can agree with that too, but they likely would work without any issues... even if the files does not have much purpose right now... So does the bad games too. This goes same for beta or unlicensed, games, artworks, cheats, etc. If it's in the no-intro database or some other good quality database, we should leave the files alone cause I still haz my betas. https://sli.mg/kqwlII tl;dr: It just sucks that I can't view the BIOS in the list because the team says so... and not to remove thumbnail because it is not an official game. Have a happy Thanksgiving! :-) |
I removed beta/proto box art because they DIDN'T EXIST at all in the real world. Snaps and Titles are there yet. |
Purged the beta & proto box arts too, they are probably fake anyway