Overridable updateSystem, processOperations in Engine #316
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hey :) this is a really small change and non-breaking, I just added
updateSystem
,processOperations
methods toEngine
to allow more control when extending with a custom engine class.For example I used this to implement a profiling engine to check how much runtime each system uses.
Without this change you'd have to override
update
and copy+paste it's implementation with specific changes which is pretty messy.Sorry for the ugly diff, the IDE automatically removed a bunch of white-spaces.
I tested this with a few different personal projects and it works perfectly.