Skip to content

An Efficient Transport Estimator for Complex Layered Materials

License

Notifications You must be signed in to change notification settings

leggcg/EfficientComplexLayered

Repository files navigation

An Efficient Transport Estimator for Complex Layered Materials

Luis E. Gamboa, Adrien Gruson, Derek Nowrouzezahrai. In Computer Graphics Forum (Eurographics 2020). [Project page]

Installation

This is a branch of mitsuba 0.6.0 renderer. In this release, we provide the following plugins inside src/devplugins:

  • fast_accurate: our method
  • multilayered_guo2018: Guo2018 method (project page)
  • and all the required supporting plugins to render with both methods.

Scenes

Rendering

To render a scene file using our material set and 512 samples per pixel use: mitsuba -D materials=ours -D spp=512 scene.xml

Set materials=guo to render using Guo2018.

To test different integrators, use -D integrator= to:

  • pathwsampler: path tracing w/MIS.
  • directwsampler: direct illumination w/MIS.
  • directlightsampling: direct illumination using only Light Sampling.

About

An Efficient Transport Estimator for Complex Layered Materials

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published