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InputContext to instead have two entities with the Controller component, parented to the Stage entity.
Put all "is this button pressed?" related functionality into the Controller components. Those structs are pretty big, but we could split them up with something like LeftController and RightController components.
The text was updated successfully, but these errors were encountered:
kanerogers
changed the title
Change to instead have two entities with the component, parented to the entity. Put all "is this button pressed?" related functionality into the .
[Feature] Make InputContext ECS driven
Oct 4, 2022
TODO
InputContext
to instead have two entities with theController
component, parented to theStage
entity.Controller
components. Those structs are pretty big, but we could split them up with something like LeftController and RightController components.The text was updated successfully, but these errors were encountered: