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Cadiboo authored Oct 17, 2018
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### This mod adds
[ ] Magic
[ ] Spells
[ ] Wands
[ ] Staffs
[ ] Spell Tomes
[ ] Robes
[ ] Hats
[ ] Enchantments
[ ] Machinery
[ ] Rituals
[ ] Magic Branches
[ ] End (space, dark mana)
[ ] Nether (infernal fire, Infusion)
[ ] Divine (healing, holy damage)
[ ] Demonic (blood magic, dark damage)
[ ] Void (Utility, suffocation)
[ ] Soul (Necromancy, Soulcraft)
[ ] MMO Style Leveling
[ ] Cooldowns
[ ] Weapon Skills
[ ] Stats
[ ] Damage - Player starts with 0.5 damage per hit, and gain +0.1 damage per level
[ ] Stamina - Stamina increases per level
[ ] Mana - Only with magic classes. Mana increases with each level
[ ] Health - Players start with 40 hearts and gain a heart with each level
[ ] Rows - Instead of 1 row of hearts there are two: The upper half and the lower half. When being dealt damage, players lose the upper half hearts first, and then the lower half last
[ ] Tiers - When players reach levels 10, 30, 50, 70 and 90 they receive a new tier. What happens is instead of gaining a new row of health, players instead gain different colored hearts ‘over’ the current hearts. Tier 1 is red. Tier 2 is orange. Tier 3 is yellow. Tier 4 is green. Tier 5 is blue.
[ ] Classes
[ ] Dark Classes
[ ] Death Knight
[ ] Rogue
[ ] Warlock
[ ] Necromancer
[ ] Neutral Classes
[ ] Knight
[ ] Ranger
[ ] Wizard
[ ] Shaman
[ ] Good Classes
[ ] Paladin
[ ] Exorcist
[ ] Cleric
[ ] Druid
[x] New Materials
[x] Metals
[x] Bronze
[x] Steel
[x] Silver
[x] Dark Iron
[x] Light Steel
[x] Quick Silver
[x] Titanium
[x] Alverium
[x] Gemstones
[x] Ruby
[x] Sapphire
[x] Amethyst
[x] Topaz
[x] Other
[ ] Cloth
[ ] Blocks
[ ] Wattle and Daub
[ ] Clay Walls
[ ] Timber Framing
[ ] Roof Shingles
[ ] Walls
[ ] Fences
[ ] Stairs
[ ] Slabs
[ ] Window Designs
[ ] Tiles (Colored)
[ ] Ropes
[ ] Chains
[ ] Decorations
[ ] Furniture
[ ] Armor
[ ] Greaves
[ ] Lots and Lots of armor
[x] Tools & Weapons
[x] Maces
[x] Hammers
[ ] Crossbows
[ ] Shortbows
[ ] Javelins
[ ] Spears
[x] War Axes
[x] Curved Swords
[x] Daggers (Throwing Knives)
[ ] Transport
[ ] Wagon
[ ] Carriage
[ ] Machines
[ ] Worktable
[ ] Blast Furnace
[ ] Grindstone
[ ] Anvil
[ ] Pipes
[ ] Pumps
[ ] Sprayer (fluid)
[ ] Tank (fluid)
[ ] Casting Table
[ ] Alchemy
[ ] Brewing Table
[ ] Blend Ingredients
[ ] Modifiers
[ ] Makes cauldrons useful!
[ ] Potion Effects
[ ] Restore Health
[ ] HP Regen
[ ] Bonus Max Health
[ ] Cure Poison/Disease

[ ] Restore Stamina
[ ] Stamina Regen
[ ] Bonus Max Stamina
[ ] Faster Cooldowns
[ ] Restore Mana
[ ] Mana Regen
[ ] Bonus Max Mana
[ ] Reduced Mana Costs
[ ] Melee Resistance
[ ] Projectile Resistance
[ ] Magic Resistance
[ ] Knockback Resistance
[ ] Melee Damage
[ ] Swing Speed Boost
[ ] Higher Jump
[ ] Resist Fall Damage
[ ] Fire Resistance/protection/immunity
[ ] Drowning Resistance/protection/immunity
[ ] Freeze Resistance/protection/immunity
[ ] Poison Resistance/protection/immunity
[ ] Luck (loot)
[ ] Luck (critical hit)
[ ] High Crit Damage
[ ] Cursed (critical hit)
[ ] Night Vision
[ ] Predator Vision
[ ] Nausea
[ ] Blindness
[ ] Invisibility
[ ] Glow
[ ] Phase
[ ] Slowness
[ ] Slow Fall (1.13?)
[ ] Slow Swing Speed
[ ] Stamina
[ ] Sprinting
[ ] Wall Running (up)
[ ] Wall Running (across)
[ ] Climbing
[ ] Jumping (extra high)
[ ] Rolling
[ ] Mobs
[ ] Dragons
[ ] Mythical Beasts
[ ] Monsters
[ ] Animals
[ ] NPCs
[ ] Deities
[ ] Blessings
[ ] Curses
[ ] Offerings
[ ] Sacrifices
[ ] Backpack
[ ] Vanity
[ ] Genders (Male/Female)
[ ] Race
[ ] Skin Customization
[ ] Feature Customization (pointed ears etc.)
[ ] Territory
[ ] Claim & Purchase land
[ ] PvP
[ ] PvE
[ ] Safe zones
[ ] Professions - Cooking, Farming, Fishing, Butchering, Lumbersmith, Smithing, Tailoring, Alchemists, Enchanters, Crafters, Miners, etc.


- [ ] Magic
- [ ] Spells
- [ ] Wands
- [ ] Staffs
- [ ] Spell Tomes
- [ ] Robes
- [ ] Hats
- [ ] Enchantments
- [ ] Machinery
- [ ] Rituals
- [ ] Magic Branches
- [ ] End (space, dark mana)
- [ ] Nether (infernal fire, Infusion)
- [ ] Divine (healing, holy damage)
- [ ] Demonic (blood magic, dark damage)
- [ ] Void (Utility, suffocation)
- [ ] Soul (Necromancy, Soulcraft)
- [ ] MMO Style Leveling
- [ ] Cooldowns
- [ ] Weapon Skills
- [ ] Stats
- [ ] Damage - Player starts with 0.5 damage per hit, and gain +0.1 damage per level
- [ ] Stamina - Stamina increases per level
- [ ] Mana - Only with magic classes. Mana increases with each level
- [ ] Health - Players start with 40 hearts and gain a heart with each level
- [ ] Rows - Instead of 1 row of hearts there are two: The upper half and the lower half. When being dealt damage, players lose the upper half hearts first, and then the lower half last
- [ ] Tiers - When players reach levels 10, 30, 50, 70 and 90 they receive a new tier. What happens is instead of gaining a new row of health, players instead gain different colored hearts ‘over’ the current hearts. Tier 1 is red. Tier 2 is orange. Tier 3 is yellow. Tier 4 is green. Tier 5 is blue.
- [ ] Classes
- [ ] Dark Classes
- [ ] Death Knight
- [ ] Rogue
- [ ] Warlock
- [ ] Necromancer
- [ ] Neutral Classes
- [ ] Knight
- [ ] Ranger
- [ ] Wizard
- [ ] Shaman
- [ ] Good Classes
- [ ] Paladin
- [ ] Exorcist
- [ ] Cleric
- [ ] Druid
- [x] New Materials
- [x] Metals
- [x] Bronze
- [x] Steel
- [x] Silver
- [x] Dark Iron
- [x] Light Steel
- [x] Quick Silver
- [x] Titanium
- [x] Alverium
- [x] Gemstones
- [x] Ruby
- [x] Sapphire
- [x] Amethyst
- [x] Topaz
- [x] Other
- [ ] Cloth
- [ ] Blocks
- [ ] Wattle and Daub
- [ ] Clay Walls
- [ ] Timber Framing
- [ ] Roof Shingles
- [ ] Walls
- [ ] Fences
- [ ] Stairs
- [ ] Slabs
- [ ] Window Designs
- [ ] Tiles (Colored)
- [ ] Ropes
- [ ] Chains
- [ ] Decorations
- [ ] Furniture
- [ ] Armor
- [ ] Greaves
- [ ] Lots and Lots of armor
- [x] Tools & Weapons
- [x] Maces
- [x] Hammers
- [ ] Crossbows
- [ ] Shortbows
- [ ] Javelins
- [ ] Spears
- [x] War Axes
- [x] Curved Swords
- [x] Daggers (Throwing Knives)
- [ ] Transport
- [ ] Wagon
- [ ] Carriage
- [ ] Machines
- [ ] Worktable
- [ ] Blast Furnace
- [ ] Grindstone
- [ ] Anvil
- [ ] Pipes
- [ ] Pumps
- [ ] Sprayer (fluid)
- [ ] Tank (fluid)
- [ ] Casting Table
- [ ] Alchemy
- [ ] Brewing Table
- [ ] Blend Ingredients
- [ ] Modifiers
- [ ] Makes cauldrons useful!
- [ ] Potion Effects
- [ ] Restore Health
- [ ] HP Regen
- [ ] Bonus Max Health
- [ ] Cure Poison/Disease
- [ ] Restore Stamina
- [ ] Stamina Regen
- [ ] Bonus Max Stamina
- [ ] Faster Cooldowns
- [ ] Restore Mana
- [ ] Mana Regen
- [ ] Bonus Max Mana
- [ ] Reduced Mana Costs
- [ ] Melee Resistance
- [ ] Projectile Resistance
- [ ] Magic Resistance
- [ ] Knockback Resistance
- [ ] Melee Damage
- [ ] Swing Speed Boost
- [ ] Higher Jump
- [ ] Resist Fall Damage
- [ ] Fire Resistance/protection/immunity
- [ ] Drowning Resistance/protection/immunity
- [ ] Freeze Resistance/protection/immunity
- [ ] Poison Resistance/protection/immunity
- [ ] Luck (loot)
- [ ] Luck (critical hit)
- [ ] High Crit Damage
- [ ] Cursed (critical hit)
- [ ] Night Vision
- [ ] Predator Vision
- [ ] Nausea
- [ ] Blindness
- [ ] Invisibility
- [ ] Glow
- [ ] Phase
- [ ] Slowness
- [ ] Slow Fall (1.13?)
- [ ] Slow Swing Speed
- [ ] Stamina
- [ ] Sprinting
- [ ] Wall Running (up)
- [ ] Wall Running (across)
- [ ] Climbing
- [ ] Jumping (extra high)
- [ ] Rolling
- [ ] Mobs
- [ ] Dragons
- [ ] Mythical Beasts
- [ ] Monsters
- [ ] Animals
- [ ] NPCs
- [ ] Deities
- [ ] Blessings
- [ ] Curses
- [ ] Offerings
- [ ] Sacrifices
- [ ] Backpack
- [ ] Vanity
- [ ] Genders (Male/Female)
- [ ] Race
- [ ] Skin Customization
- [ ] Feature Customization (pointed ears etc.)
- [ ] Territory
- [ ] Claim & Purchase land
- [ ] PvP
- [ ] PvE
- [ ] Safe zones
- [ ] Professions - Cooking, Farming, Fishing, Butchering, Lumbersmith, Smithing, Tailoring, Alchemists, Enchanters, Crafters, Miners, etc.

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