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[pull] main from microsoft:main #171

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May 7, 2024
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4 changes: 3 additions & 1 deletion src/cascadia/TerminalControl/TermControl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1120,7 +1120,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
co_return;
}

const auto hr = args.Result();
// HRESULT is a signed 32-bit integer which would result in a hex output like "-0x7766FFF4",
// but canonically HRESULTs are displayed unsigned as "0x8899000C". See GH#11556.
const auto hr = std::bit_cast<uint32_t>(args.Result());
const auto parameter = args.Parameter();
winrt::hstring message;

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,10 +733,16 @@
<value>Examinar...</value>
<comment>Button label that opens a file picker in a new window. The "..." is standard to mean it will open a new window.</comment>
</data>
<data name="Profile_AddFontAxisButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Agregar nuevo eje de fuente</value>
</data>
<data name="Profile_AddNewFontAxis.Text" xml:space="preserve">
<value>Agregar nuevo</value>
<comment>Button label that adds a new font axis for the current font.</comment>
</data>
<data name="Profile_AddFontFeatureButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Agregar nueva característica de fuente</value>
</data>
<data name="Profile_AddNewFontFeature.Text" xml:space="preserve">
<value>Agregar nuevo</value>
<comment>Button label that adds a new font feature for the current font.</comment>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,10 +733,16 @@
<value>Sfoglia...</value>
<comment>Button label that opens a file picker in a new window. The "..." is standard to mean it will open a new window.</comment>
</data>
<data name="Profile_AddFontAxisButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Aggiungi nuovo asse dei tipi di carattere</value>
</data>
<data name="Profile_AddNewFontAxis.Text" xml:space="preserve">
<value>Aggiungi nuovo</value>
<comment>Button label that adds a new font axis for the current font.</comment>
</data>
<data name="Profile_AddFontFeatureButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Aggiungi nuova funzionalità dei tipi di carattere</value>
</data>
<data name="Profile_AddNewFontFeature.Text" xml:space="preserve">
<value>Aggiungi nuovo</value>
<comment>Button label that adds a new font feature for the current font.</comment>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,10 +733,16 @@
<value>参照...</value>
<comment>Button label that opens a file picker in a new window. The "..." is standard to mean it will open a new window.</comment>
</data>
<data name="Profile_AddFontAxisButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>新しいフォント軸の追加</value>
</data>
<data name="Profile_AddNewFontAxis.Text" xml:space="preserve">
<value>新規追加</value>
<comment>Button label that adds a new font axis for the current font.</comment>
</data>
<data name="Profile_AddFontFeatureButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>新しいフォント機能の追加</value>
</data>
<data name="Profile_AddNewFontFeature.Text" xml:space="preserve">
<value>新規追加</value>
<comment>Button label that adds a new font feature for the current font.</comment>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,10 +733,16 @@
<value>찾아보기...</value>
<comment>Button label that opens a file picker in a new window. The "..." is standard to mean it will open a new window.</comment>
</data>
<data name="Profile_AddFontAxisButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>새 글꼴 추가 축</value>
</data>
<data name="Profile_AddNewFontAxis.Text" xml:space="preserve">
<value>새로 추가</value>
<comment>Button label that adds a new font axis for the current font.</comment>
</data>
<data name="Profile_AddFontFeatureButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>새 글꼴 추가 기능</value>
</data>
<data name="Profile_AddNewFontFeature.Text" xml:space="preserve">
<value>새로 추가</value>
<comment>Button label that adds a new font feature for the current font.</comment>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -733,10 +733,16 @@
<value>Procurar...</value>
<comment>Button label that opens a file picker in a new window. The "..." is standard to mean it will open a new window.</comment>
</data>
<data name="Profile_AddFontAxisButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Adicionar novo eixo de fonte</value>
</data>
<data name="Profile_AddNewFontAxis.Text" xml:space="preserve">
<value>Adicionar novo</value>
<comment>Button label that adds a new font axis for the current font.</comment>
</data>
<data name="Profile_AddFontFeatureButton.[using:Windows.UI.Xaml.Automation]AutomationProperties.Name" xml:space="preserve">
<value>Adicionar novo recurso de fonte</value>
</data>
<data name="Profile_AddNewFontFeature.Text" xml:space="preserve">
<value>Adicionar novo</value>
<comment>Button label that adds a new font feature for the current font.</comment>
Expand Down
2 changes: 1 addition & 1 deletion src/renderer/atlas/AtlasEngine.r.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ catch (const wil::ResultException& exception)
{
const auto hr = exception.GetErrorCode();

if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET || hr == D2DERR_RECREATE_TARGET)
{
_p.dxgi = {};
return E_PENDING;
Expand Down
11 changes: 6 additions & 5 deletions src/renderer/atlas/BackendD2D.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -148,11 +148,11 @@ void BackendD2D::_handleSettingsUpdate(const RenderingPayload& p)
_viewportCellCount = p.s->viewportCellCount;
}

void BackendD2D::_drawBackground(const RenderingPayload& p) noexcept
void BackendD2D::_drawBackground(const RenderingPayload& p)
{
if (_backgroundBitmapGeneration != p.colorBitmapGenerations[0])
{
_backgroundBitmap->CopyFromMemory(nullptr, p.backgroundBitmap.data(), gsl::narrow_cast<UINT32>(p.colorBitmapRowStride * sizeof(u32)));
THROW_IF_FAILED(_backgroundBitmap->CopyFromMemory(nullptr, p.backgroundBitmap.data(), gsl::narrow_cast<UINT32>(p.colorBitmapRowStride * sizeof(u32))));
_backgroundBitmapGeneration = p.colorBitmapGenerations[0];
}

Expand Down Expand Up @@ -356,7 +356,7 @@ f32r BackendD2D::_getGlyphRunDesignBounds(const DWRITE_GLYPH_RUN& glyphRun, f32
_glyphMetrics = Buffer<DWRITE_GLYPH_METRICS>{ size };
}

glyphRun.fontFace->GetDesignGlyphMetrics(glyphRun.glyphIndices, glyphRun.glyphCount, _glyphMetrics.data(), false);
THROW_IF_FAILED(glyphRun.fontFace->GetDesignGlyphMetrics(glyphRun.glyphIndices, glyphRun.glyphCount, _glyphMetrics.data(), false));

const f32 fontScale = glyphRun.fontEmSize / fontMetrics.designUnitsPerEm;
f32r accumulatedBounds{
Expand Down Expand Up @@ -541,7 +541,8 @@ void BackendD2D::_resizeCursorBitmap(const RenderingPayload& p, const til::size
const D2D1_SIZE_F sizeF{ static_cast<f32>(newSizeInPx.width), static_cast<f32>(newSizeInPx.height) };
const D2D1_SIZE_U sizeU{ gsl::narrow_cast<UINT32>(newSizeInPx.width), gsl::narrow_cast<UINT32>(newSizeInPx.height) };
wil::com_ptr<ID2D1BitmapRenderTarget> cursorRenderTarget;
_renderTarget->CreateCompatibleRenderTarget(&sizeF, &sizeU, nullptr, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, cursorRenderTarget.addressof());
THROW_IF_FAILED(_renderTarget->CreateCompatibleRenderTarget(&sizeF, &sizeU, nullptr, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, cursorRenderTarget.addressof()));

cursorRenderTarget->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);

cursorRenderTarget->BeginDraw();
Expand All @@ -553,7 +554,7 @@ void BackendD2D::_resizeCursorBitmap(const RenderingPayload& p, const til::size
}
THROW_IF_FAILED(cursorRenderTarget->EndDraw());

cursorRenderTarget->GetBitmap(_cursorBitmap.put());
THROW_IF_FAILED(cursorRenderTarget->GetBitmap(_cursorBitmap.put()));
_cursorBitmapSize = newSize;
}

Expand Down
2 changes: 1 addition & 1 deletion src/renderer/atlas/BackendD2D.h
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ namespace Microsoft::Console::Render::Atlas

private:
ATLAS_ATTR_COLD void _handleSettingsUpdate(const RenderingPayload& p);
void _drawBackground(const RenderingPayload& p) noexcept;
void _drawBackground(const RenderingPayload& p);
void _drawText(RenderingPayload& p);
ATLAS_ATTR_COLD f32 _drawTextPrepareLineRendition(const RenderingPayload& p, const ShapedRow* row, f32 baselineY) const noexcept;
ATLAS_ATTR_COLD void _drawTextResetLineRendition(const ShapedRow* row) const noexcept;
Expand Down
30 changes: 17 additions & 13 deletions src/renderer/vt/XtermEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,16 @@ XtermEngine::XtermEngine(_In_ wil::unique_hfile hPipe,
// the pipe.
[[nodiscard]] HRESULT XtermEngine::StartPaint() noexcept
{
RETURN_IF_FAILED(VtEngine::StartPaint());
const auto hr = VtEngine::StartPaint();
if (hr != S_OK)
{
// If _noFlushOnEnd was set, and we didn't return early, it would usually
// have been reset in the EndPaint call. But since that's not going to
// happen now, we need to reset it here, otherwise we may mistakenly skip
// the flush on the next frame.
_noFlushOnEnd = false;
return hr;
}

_trace.TraceLastText(_lastText);

Expand Down Expand Up @@ -83,15 +92,6 @@ XtermEngine::XtermEngine(_In_ wil::unique_hfile hPipe,
}
}

if (!_quickReturn)
{
if (_WillWriteSingleChar())
{
// Don't re-enable the cursor.
_quickReturn = true;
}
}

return S_OK;
}

Expand Down Expand Up @@ -520,9 +520,10 @@ CATCH_RETURN();
// proper utf-8 string, depending on our mode.
// Arguments:
// - wstr - wstring of text to be written
// - flush - set to true if the string should be flushed immediately
// Return Value:
// - S_OK or suitable HRESULT error from either conversion or writing pipe.
[[nodiscard]] HRESULT XtermEngine::WriteTerminalW(const std::wstring_view wstr) noexcept
[[nodiscard]] HRESULT XtermEngine::WriteTerminalW(const std::wstring_view wstr, const bool flush) noexcept
{
RETURN_IF_FAILED(_fUseAsciiOnly ?
VtEngine::_WriteTerminalAscii(wstr) :
Expand All @@ -535,8 +536,11 @@ CATCH_RETURN();
// cause flickering (where we've buffered some state but not the whole
// "frame" as specified by the app). We'll just immediately buffer this
// sequence, and flush it when the render thread comes around to paint the
// frame normally.

// frame normally, unless a flush has been explicitly requested.
if (flush)
{
_flushImpl();
}
return S_OK;
}

Expand Down
2 changes: 1 addition & 1 deletion src/renderer/vt/XtermEngine.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ namespace Microsoft::Console::Render

[[nodiscard]] HRESULT InvalidateScroll(const til::point* const pcoordDelta) noexcept override;

[[nodiscard]] HRESULT WriteTerminalW(const std::wstring_view str) noexcept override;
[[nodiscard]] HRESULT WriteTerminalW(const std::wstring_view str, const bool flush) noexcept override;

[[nodiscard]] HRESULT SetWindowVisibility(const bool showOrHide) noexcept override;

Expand Down
2 changes: 1 addition & 1 deletion src/renderer/vt/invalidate.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,7 @@ CATCH_RETURN();
}
_skipCursor = false;

_cursorMoved = true;
_cursorMoved = psrRegion->origin() != _lastText;
return S_OK;
}

Expand Down
35 changes: 0 additions & 35 deletions src/renderer/vt/math.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -52,38 +52,3 @@ void VtEngine::_OrRect(_Inout_ til::inclusive_rect* const pRectExisting, const t
pRectExisting->right = std::max(pRectExisting->right, pRectToOr->right);
pRectExisting->bottom = std::max(pRectExisting->bottom, pRectToOr->bottom);
}

// Method Description:
// - Returns true if the invalidated region indicates that we only need to
// simply print text from the current cursor position. This will prevent us
// from sending extra VT set-up/tear down sequences (?12h/l) when all we
// need to do is print more text at the current cursor position.
// Arguments:
// - <none>
// Return Value:
// - true iff only the next character is invalid
bool VtEngine::_WillWriteSingleChar() const
{
// If there is no scroll delta, return false.
if (til::point{ 0, 0 } != _scrollDelta)
{
return false;
}

// If there is more than one invalid char, return false.
if (!_invalidMap.one())
{
return false;
}

// Get the single point at which things are invalid.
const auto invalidPoint = _invalidMap.runs().front().origin();

// Either the next character to the right or the immediately previous
// character should follow this code path
// (The immediate previous character would suggest a backspace)
auto invalidIsNext = invalidPoint == _lastText;
auto invalidIsLast = invalidPoint == til::point{ _lastText.x - 1, _lastText.y };

return invalidIsNext || invalidIsLast;
}
16 changes: 8 additions & 8 deletions src/renderer/vt/paint.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,30 +20,30 @@ using namespace Microsoft::Console::Types;
// HRESULT error code if painting didn't start successfully.
[[nodiscard]] HRESULT VtEngine::StartPaint() noexcept
{
// When unit testing, there may be no pipe, but we still need to paint.
if (!_hFile)
{
return S_FALSE;
return S_OK;
}

// If we're using line renditions, and this is a full screen paint, we can
// potentially stop using them at the end of this frame.
_stopUsingLineRenditions = _usingLineRenditions && _AllIsInvalid();

// If there's nothing to do, quick return
// If there's nothing to do, we won't need to paint.
auto somethingToDo = _invalidMap.any() ||
_scrollDelta != til::point{ 0, 0 } ||
_cursorMoved ||
_titleChanged;

_quickReturn = !somethingToDo;
_trace.TraceStartPaint(_quickReturn,
_trace.TraceStartPaint(!somethingToDo,
_invalidMap,
_lastViewport.ToExclusive(),
_scrollDelta,
_cursorMoved,
_wrappedRow);

return _quickReturn ? S_FALSE : S_OK;
return somethingToDo ? S_OK : S_FALSE;
}

// Routine Description:
Expand Down Expand Up @@ -142,9 +142,9 @@ using namespace Microsoft::Console::Types;
_usingLineRenditions = true;
}
// One simple optimization is that we can skip sending the line attributes
// when _quickReturn is true. That indicates that we're writing out a single
// character, which should preclude there being a rendition switch.
if (_usingLineRenditions && !_quickReturn)
// when we're writing out a single character, which should preclude there
// being a rendition switch.
if (_usingLineRenditions && !_invalidMap.one())
{
RETURN_IF_FAILED(_MoveCursor({ _lastText.x, targetRow }));
switch (lineRendition)
Expand Down
1 change: 0 additions & 1 deletion src/renderer/vt/state.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,6 @@ VtEngine::VtEngine(_In_ wil::unique_hfile pipe,
_pool(til::pmr::get_default_resource()),
_invalidMap(initialViewport.Dimensions(), false, &_pool),
_scrollDelta(0, 0),
_quickReturn(false),
_clearedAllThisFrame(false),
_cursorMoved(false),
_resized(false),
Expand Down
5 changes: 1 addition & 4 deletions src/renderer/vt/vtrenderer.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ namespace Microsoft::Console::Render
[[nodiscard]] HRESULT RequestCursor() noexcept;
[[nodiscard]] HRESULT InheritCursor(const til::point coordCursor) noexcept;
[[nodiscard]] HRESULT WriteTerminalUtf8(const std::string_view str) noexcept;
[[nodiscard]] virtual HRESULT WriteTerminalW(const std::wstring_view str) noexcept = 0;
[[nodiscard]] virtual HRESULT WriteTerminalW(const std::wstring_view str, const bool flush = false) noexcept = 0;
void SetTerminalOwner(Microsoft::Console::VirtualTerminal::VtIo* const terminalOwner);
void SetResizeQuirk(const bool resizeQuirk);
void SetLookingForDSRCallback(std::function<void(bool)> pfnLooking) noexcept;
Expand Down Expand Up @@ -113,7 +113,6 @@ namespace Microsoft::Console::Render
til::point _lastText;
til::point _scrollDelta;

bool _quickReturn;
bool _clearedAllThisFrame;
bool _cursorMoved;
bool _resized;
Expand Down Expand Up @@ -214,8 +213,6 @@ namespace Microsoft::Console::Render
[[nodiscard]] HRESULT _RgbUpdateDrawingBrushes(const TextAttribute& textAttributes) noexcept;
[[nodiscard]] HRESULT _16ColorUpdateDrawingBrushes(const TextAttribute& textAttributes) noexcept;

bool _WillWriteSingleChar() const;

// buffer space for these two functions to build their lines
// so they don't have to alloc/free in a tight loop
std::wstring _bufferLine;
Expand Down
2 changes: 1 addition & 1 deletion src/terminal/adapter/adaptDispatch.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4882,7 +4882,7 @@ ITermDispatch::StringHandler AdaptDispatch::_CreatePassthroughHandler()
{
buffer += L'\\';
}
engine.ActionPassThroughString(buffer);
engine.ActionPassThroughString(buffer, true);
buffer.clear();
}
return !endOfString;
Expand Down
2 changes: 1 addition & 1 deletion src/terminal/parser/IStateMachineEngine.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ namespace Microsoft::Console::VirtualTerminal
virtual bool ActionPrint(const wchar_t wch) = 0;
virtual bool ActionPrintString(const std::wstring_view string) = 0;

virtual bool ActionPassThroughString(const std::wstring_view string) = 0;
virtual bool ActionPassThroughString(const std::wstring_view string, const bool flush = false) = 0;

virtual bool ActionEscDispatch(const VTID id) = 0;
virtual bool ActionVt52EscDispatch(const VTID id, const VTParameters parameters) = 0;
Expand Down
3 changes: 2 additions & 1 deletion src/terminal/parser/InputStateMachineEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -276,9 +276,10 @@ bool InputStateMachineEngine::ActionPrintString(const std::wstring_view string)
// string of characters given.
// Arguments:
// - string - string to dispatch.
// - flush - not applicable to the input state machine.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool InputStateMachineEngine::ActionPassThroughString(const std::wstring_view string)
bool InputStateMachineEngine::ActionPassThroughString(const std::wstring_view string, const bool /*flush*/)
{
if (_pDispatch->IsVtInputEnabled())
{
Expand Down
2 changes: 1 addition & 1 deletion src/terminal/parser/InputStateMachineEngine.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -142,7 +142,7 @@ namespace Microsoft::Console::VirtualTerminal

bool ActionPrintString(const std::wstring_view string) override;

bool ActionPassThroughString(const std::wstring_view string) override;
bool ActionPassThroughString(const std::wstring_view string, const bool flush) override;

bool ActionEscDispatch(const VTID id) override;

Expand Down
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