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[DSR] Fixed the bug when your own Rapid Deluge alert could be overrided
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MysteryDragon committed Oct 23, 2022
1 parent 60206aa commit 69f5e17
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion TrialDreadsailReef.lua
Original file line number Diff line number Diff line change
@@ -71,7 +71,7 @@ function RaidNotifier.DSR.OnCombatEvent(_, result, isError, aName, aGraphic, aAc
if (tType == COMBAT_UNIT_TYPE_PLAYER) then
self:StartCountdown(hitValue, GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE), "dreadsailReef", "taleria_rapid_deluge", true)
elseif (settings.taleria_rapid_deluge == 2 and tName ~= "") then
self:StartCountdown(hitValue, zo_strformat(GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE_OTHER), tName), "dreadsailReef", "taleria_rapid_deluge", true)
self:StartCountdown(hitValue, zo_strformat(GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE_OTHER), tName), "dreadsailReef", "taleria_rapid_deluge", false)
end
end
elseif (result == ACTION_RESULT_EFFECT_GAINED) then

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