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<?xml version="1.0" encoding="UTF-8"?> | ||
<fileset-config file-format-version="1.0.0"/> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<classpath> | ||
<classpathentry excluding="org/emulinker/kaillera/access/BasicAccessManager.java|org/emulinker/kaillera/model/impl/AutoFireScanner.java|org/emulinker/kaillera/controller/v086/action/CopyOfAdminCommandAction.java|org/emulinker/kaillera/model/impl/CopyOfKailleraGameImpl.java|org/emulinker/kaillera/access/CopyOfAccessManager.java|org/emulinker/kaillera/access/CopyOfAccessManager2.java" kind="src" path=""/> | ||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/ant.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/ant-launcher.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-codec-1.3.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-collections-3.1.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-configuration-1.1.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-el.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-httpclient-3.0-rc3.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-lang-2.1.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-logging.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/commons-pool-1.2.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/jasper-compiler.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/jasper-runtime.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/javax.servlet.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/log4j-1.2.12.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/nanocontainer-1.0-beta-3.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/org.mortbay.jetty.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/picocontainer-1.1.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/xercesImpl.jar"/> | ||
<classpathentry kind="lib" path="C:/Users/kazon_000/Downloads/emulinker-kaillera-server-0.99.24-source/EmuLinker/lib/xstream-1.1.2.jar"/> | ||
<classpathentry kind="output" path=""/> | ||
</classpath> |
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build | ||
.settings |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<projectDescription> | ||
<name>EmuLinker X V.2</name> | ||
<comment></comment> | ||
<projects> | ||
</projects> | ||
<buildSpec> | ||
<buildCommand> | ||
<name>org.eclipse.jdt.core.javabuilder</name> | ||
<arguments> | ||
</arguments> | ||
</buildCommand> | ||
</buildSpec> | ||
<natures> | ||
<nature>org.eclipse.jdt.core.javanature</nature> | ||
</natures> | ||
</projectDescription> |
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#Mon Mar 06 21:33:16 EST 2006 | ||
eclipse.preferences.version=1 | ||
encoding//conf/language.properties.bak=8859_1 |
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#Sun Oct 02 20:49:44 EDT 2005 | ||
eclipse.preferences.version=1 | ||
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled | ||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5 | ||
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve | ||
org.eclipse.jdt.core.compiler.compliance=1.5 | ||
org.eclipse.jdt.core.compiler.debug.lineNumber=generate | ||
org.eclipse.jdt.core.compiler.debug.localVariable=generate | ||
org.eclipse.jdt.core.compiler.debug.sourceFile=generate | ||
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error | ||
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error | ||
org.eclipse.jdt.core.compiler.source=1.5 |
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#Sat Jan 21 23:22:08 EST 2006 | ||
eclipse.preferences.version=1 | ||
internal.default.compliance=default | ||
org.eclipse.jdt.ui.text.custom_code_templates=<?xml version\="1.0" encoding\="UTF-8"?><templates/> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
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<project name="EmuLinker" default="build" basedir="."> | ||
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<path id="project.class.path"> | ||
<pathelement path="${java.class.path}/" /> | ||
<fileset dir="./lib"> | ||
<include name="**/*.jar" /> | ||
<include name="**/*.zip" /> | ||
</fileset> | ||
<pathelement path="./conf" /> | ||
<pathelement path="./src" /> | ||
</path> | ||
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<target name="compile"> | ||
<delete> | ||
<fileset dir="./build" includes="**/*.class" /> | ||
</delete> | ||
<javac srcdir="./src" destdir="./build" includes="**/*.java" failonerror="true" debug="on"> | ||
<classpath refid="project.class.path" /> | ||
</javac> | ||
<echo message="Compiling complete." /> | ||
</target> | ||
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<target name="build" depends="compile"> | ||
<delete file="build/emulinker.jar" /> | ||
<jar jarfile="build/emulinker.jar" update="false"> | ||
<fileset dir="./build"> | ||
<include name="**/*.class" /> | ||
</fileset> | ||
</jar> | ||
<echo message="Build Complete." /> | ||
</target> | ||
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</project> |
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@echo off | ||
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jar cf emulinker.jar *.class |
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# This is the EmuLinker Kaillera Server user access and filter configuration. | ||
# This file is constantly monitored for modifications, so any changes you make | ||
# will get picked up immediately without restarting the server. | ||
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# Any line that starts with # is considered a comment and will not be processed. | ||
# Lines are evaluated in order from top to bottom for the first match. | ||
# Processing stops after finding the first match, so redundant ALLOW/DENY | ||
# lines will have no effect. | ||
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# The ip address, game name, and emulator name filters are NOT case sensitive, | ||
# and use a * character as a wildcard, and a | character as an OR, similar to | ||
# DOS file name matching. | ||
# Matching example: | ||
# The following will match the name Moosehead: | ||
# Moosehead moose* M* *head *oose* Moose*|Admin | ||
# The following will NOT match the name Moosehead: | ||
# Moose moose *asdf* | ||
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# USER PRIVILEGES | ||
# =============== | ||
# Syntax: user,<NORMAL|ELEVATED|ADMIN>,<ip address filter>,[login announcement] | ||
# Examples: | ||
# - Grant admin access to anyone on the local network with login announcement: | ||
# user,ADMIN,192.168.*|10.0.0.*|127.0.0.1,Local Admin Logged In! | ||
# - Silently grant admin access to a specific ip address: | ||
# user,ADMIN,69.137.29.150, | ||
# - Grant elevated access to a specific ip address with login announcement: | ||
# user,ELEVATED,69.137.29.150,Welcome Moosehead! | ||
# - Grant no special access but make a login announcement to users from Asia: | ||
# user,NORMAL,2*,Welcome user from Asia! | ||
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user,ADMIN,dns:localhost,Server Owner Logged In! | ||
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# IP ADDRESS ACCESS | ||
# ================= | ||
# Syntax: ipaddress,<ALLOW|DENY>,<ip address filter> | ||
# Examples: | ||
# - Allow only users on the private network: | ||
# ipaddress,ALLOW,192.168.*|127.0.0.1|10.0.0.* | ||
# ipaddress,DENY,* | ||
# - Ban a specific ip address: | ||
# ipaddress,DENY,69.137.29.150 | ||
# ipaddress,ALLOW,* | ||
# - Ban all users from Asia | ||
# ipaddress,DENY,2* | ||
# ipaddress,ALLOW,* | ||
# - Allow a specific user from Asia, ban the rest, allow everyone else | ||
# ipaddress,ALLOW,200.201.202.203 | ||
# ipaddress,DENY,2* | ||
# ipaddress,ALLOW,* | ||
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ipaddress,ALLOW,* | ||
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# GAME FILTERS | ||
# ============ | ||
# Syntax: game,<ALLOW|DENY>,<game name filter> | ||
# Examples: | ||
# - Allow only 2 specific games: | ||
# game,ALLOW,NBA Jam* | ||
# game,ALLOW,NBA Maximum* | ||
# game,DENY,* | ||
# - Ban any game with a name containing Capcom and the Chat and Away games | ||
# game,DENY,*Capcom* | ||
# game,DENY,*Chat (not game)|*Away (leave messages) | ||
# game,ALLOW,* | ||
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game,ALLOW,* | ||
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# EMULATOR FILTERS | ||
# ================ | ||
# Syntax: emulator,<ALLOW|DENY>,<emulator name filter> | ||
# Examples: | ||
# - Allow only Kawaks users and nobody else: | ||
# emulator,ALLOW,Kawaks* | ||
# emulator,DENY,* | ||
# - Allow any emulator except for Kawaks | ||
# emulator,DENY,Kawaks* | ||
# emulator,ALLOW,* | ||
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emulator,ALLOW,* | ||
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server.address=65.98.71.21 | ||
server.port=27777 | ||
user.name=AdminBOT | ||
client.type.name=AdminBOT v0.2 | ||
buffer.size=4096 | ||
reconnect.seconds=5 | ||
timeout.seconds=120 | ||
admin.http.port=8080 | ||
broadcast.messages.file=broadcast.txt | ||
broadcast.seconds=300 |
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# You do not need to edit this file unless you want to use a logger other than Log4J | ||
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org.apache.commons.logging.Log=org.apache.commons.logging.impl.Log4JLogger |
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<?xml version="1.0" encoding="UTF-8"?> | ||
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<!-- This file defines the core components used in EmuLinker. You do not need to edit this file | ||
unless you want to replace a component with a different implementation. --> | ||
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<container> | ||
<component class='org.emulinker.util.EmuLinkerPropertiesConfig'/> | ||
<component class='org.emulinker.util.EmuLinkerExecutor'/> | ||
<component class='org.emulinker.kaillera.release.KailleraServerReleaseInfo'/> | ||
<component class='org.emulinker.kaillera.access.AccessManager2'/> | ||
<component class='org.emulinker.kaillera.controller.connectcontroller.ConnectController'/> | ||
<component class='org.emulinker.kaillera.controller.v086.V086Controller'/> | ||
<component class='org.emulinker.kaillera.model.impl.KailleraServerImpl'/> | ||
<component class='org.emulinker.kaillera.model.impl.AutoFireDetectorFactoryImpl'/> | ||
<component class='org.emulinker.kaillera.master.MasterListStatsCollector'/> | ||
<component class='org.emulinker.kaillera.master.client.MasterListUpdaterImpl'/> | ||
</container> |
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# This is the main EmuLinker Kaillera Server configuration file. | ||
# This file is read on startup of the server, so you must restart the server | ||
# to pickup any changes. Don't forget to edit access.cfg also. | ||
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# Any line that starts with # is considered a comment and will not be processed | ||
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# NETWORKING CONFIGURATION | ||
# ======================== | ||
# This is the main port your server will listen on for new connections | ||
controllers.connect.port=27888 | ||
# Buffer size for messages to the connect port. | ||
# Should not need adjustment. | ||
controllers.connect.bufferSize=1024 | ||
# This is the first port in the range of port your server will assign to | ||
# individual users. Each user gets a private port while connected. The | ||
# server will use ports between this number and this number + maxUsers + extraPorts. | ||
controllers.v086.portRangeStart=27889 | ||
# The number of extra ports to allocate for admin and elevated users to join | ||
# the server even when it's full. | ||
controllers.v086.extraPorts=10 | ||
# Buffer size for all private port messages including game data packets. | ||
# Should not need adjustment. | ||
controllers.v086.bufferSize=2048 | ||
# Do not change; for future use only. | ||
controllers.v086.clientTypes.clientType=0.83 | ||
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# GAME PERFORMANCE CONFIGURATION | ||
# ============================== | ||
# Buffer size for the game data queue. Increasing this will not improve | ||
# performance. Should be equal to at least the largest single game packet. | ||
game.bufferSize=1024 | ||
# Maximum number of milliseconds to wait for other player's data before a | ||
# timeout retry is generated. | ||
game.timeoutMillis=1250 | ||
# Number of consecutive timeouts before a player is considered desynched. | ||
game.desynchTimeouts=4 | ||
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# AUTOFIRE DETECTION CONFIGURATION | ||
# ================================ | ||
# Autofire detection is a cheat protection feature that will scan player's data | ||
# during the game for button presses so fast they're humanly impossible, also | ||
# known as turbo button or rapid fire. Most people consider this cheating. | ||
# If the server detects autofire, it will print a message in the game and the | ||
# emulinker.log file so all players know who's using autofire. | ||
# Autofire detection sensitivity controls the threshold of how rapid a button | ||
# press is considered true autofire. Sensitivity values [1-5], 0 to disable. | ||
# | ||
# game.defaultAutoFireSensitivity=0 : AUTOFIRE DETECTION DISABLED | ||
# | ||
# game.defaultAutoFireSensitivity=1 : MINIMUM SENSITIVITY; no chance of a false | ||
# alert but may miss some autofire users | ||
# | ||
# game.defaultAutoFireSensitivity=5 : MAXIMUM SENSITIVITY; should alert on most | ||
# autofire users but could produce false | ||
# alerts for people with very fast fingers | ||
# | ||
game.defaultAutoFireSensitivity=0 | ||
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# MASTER LIST CONFIGURATION | ||
# ========================= | ||
# Server name to display in the master lists | ||
masterList.serverName=New EmuLinker Server | ||
# Location of the server to display in the master lists | ||
masterList.serverLocation=Unknown | ||
# Website of the server to display in the master lists | ||
masterList.serverWebsite=http://www.emulinker.org | ||
# Explicit connect address in cases where your server uses NAT. Leave this | ||
# blank unless required by your firewall. | ||
masterList.serverConnectAddress= | ||
# Set to true to list your server on the original kaillera.com master. | ||
masterList.touchKaillera=true | ||
# Set to true to list your server on the emulinker.org/anti3d.com master | ||
masterList.touchEmulinker=true | ||
# Set both of the above to false to run a private server! | ||
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# GENERAL SERVER CHECKS AND CONTROL CONFIGURATION | ||
# =============================================== | ||
# Maximum user ping time allowed to login to your server, must be set > 0 | ||
server.maxPing=250 | ||
# Comma delimited list of allowed user connection types | ||
# 1 = LAN, 2 = Excellent, 3 = Good, 4 = Average, 5 = Low, 6 = Bad | ||
server.allowedConnectionTypes=1,2,3,4,5,6 | ||
# Max number of users allowed to connect at a time, 0 to disable | ||
server.maxUsers=25 | ||
# Max number of games allowed on the server at a time, 0 to disable | ||
server.maxGames=0 | ||
# Set to false to prevent users from playing single player | ||
server.allowSinglePlayer=true | ||
# Set to false to prevent users from logging in mutiple times using different names | ||
server.allowMultipleConnections=true | ||
# Seconds of no activity before a user is removed for a Ping Timeout | ||
# Should not need adjustment | ||
server.keepAliveTimeout=190 | ||
# Seconds of inactivity before a user is removed for a Idle Timeout | ||
# 900 = 15 minutes of idling before being removed, 0 to disable | ||
server.idleTimeout=900 | ||
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# FLOOD CONTROL AND HACKER PREVENTION CONFIGURATION | ||
# ================================================= | ||
# Minimum number of seconds between chat messages, 0 to disable | ||
server.chatFloodTime=2 | ||
# Minimum number of seconds between created games, 0 to disable | ||
server.createGameFloodTime=2 | ||
# Maximum user name length, 0 to disable | ||
server.maxUserNameLength=45 | ||
# Maximum emulator (client) name length, 0 to disable | ||
server.maxClientNameLength=100 | ||
# Maximum chat message length, 0 to disable | ||
server.maxChatLength=150 | ||
# Maximum game (ROM) name length, 0 to disable | ||
server.maxGameNameLength=100 | ||
# Maximum quit message length, 0 to disable | ||
server.maxQuitMessageLength=75 | ||
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