Team member: Crystal Jin, Sirui Zhu
Link: https://www.shadertoy.com/view/M3XcD2
Bug1: line 97
syntax error appears first
replacing vec with vec2 to compile
Bug2: line 100
looks like a camera bug occurred since the view isn't centered in the middle
replacing uv with uv2 since we want a centered view
Bug3: line 11
The camera is still horizontally stretched
Change the second iResolution.x to iResolution.y to resolve the stretching
Bug4: line 75
The specular reflection is not working.
The wrong light source is passed into the recursive call, replace eye with dir to enable the reflection
Bug5: line 18
The background floor is not detailed enough compared to the reference video.
Increase the i value in the for loop of the march function from 64 to 300 to provide an extension on the floor