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Attach map trail via iddt
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kraflab committed Jul 6, 2024
1 parent b50bac2 commit 60e9c15
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3 changes: 3 additions & 0 deletions prboom2/src/am_map.c
Original file line number Diff line number Diff line change
Expand Up @@ -2346,6 +2346,9 @@ static void AM_drawMarks(void)
int i;
char namebuf[16] = "AMMNUM0";

if (map_trail_mode && dsda_RevealAutomap())
AM_drawPlayerTrail();

#if defined(HAVE_LIBSDL2_IMAGE)
if (V_IsOpenGLMode())
{
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